(from Critical Hit website:) Our Goal: Here come the TACTICS GUIDES—each aimed at enlightening ATS enthusiasts about a portion of the game system. ATS TACTICS GUIDES are for you. Perhaps we should clarify. These publications are for you if you are interested in playing the game the way it was meant to be played—and becoming an expert. We feel confident you...
TOBRUK EXPANSION PACK 5b: Torch to Tunisia depicts the war in North Africa from the Torch landings to early operations in Tunisia-with scenarios pitting the green G.I. Joe against his FRENCH adversaries. There are also scenarios depicting French units later in the war in Tunisia, as well as some new, early Tunisian Campaign actions. New AFV counters are...
From the publisher's site: The first in a series of detailed handbooks for ATS players filled with illustrated examples of play and instruction articles. Each issue is about 40 pages. The first issue of ATS WARFIGHTING GUIDE #1 also includes a bonus multi-turreted tank play aid for owners of ADVANCED TOBRUK + a free bonus GOODY.. Articles cover analysis of...
From the Publisher's website: ATS Warfighting Guide #2 contains 52 pages of ATS material aimed at making the ATSer a system expert. Included in the new issue is George Anderson's ATS Robot, a card-based system for playing ANY ATS scenario solo with a random generation of actions by the 'enemy'. The ATS Robot includes a set of over 50 cards (provided on...
Using the Advanced Tobruk System, this installment depicts the efforts of the 250th Infantry "Blue" Division, made up of volunteer Spaniards supporting the German invasion of the Soviet Union between 1941 and 1944. Specifically, the scenarios here deal with small-unit actions around the area of the Volkhov River, near Leningrad, in northwest Russia. From...
What started it all is NEW again and then some! Advanced Tobruk, nominated for 'Board Wargame of the Year' is getting its first makeover in over a DOZEN YEARS and things are heating up in the desert ... the war is breathing again outside of Agedabia ... and breathing new life into Erwin Rommel's quest vs. the Desert Rats. Expansions will bring battles...
A new Basic Game to replace the Basic Infantry Game that quickly went out of print. This one feature four scenarios covering action in Normandy involving the 101st Airborne Division. There is a new Basic Game map for this game as well as complete Basic Game rules. Several scenarios have two versions, one for those who only own this game and another that...
A set of "Fast & Furious" ancient miniatures battle rules. Units continue doing whatever they're doing from turn to turn unless successfully ordered to do something else. The game should be compatible with almost any basing scheme. Each figure represents 15 to 20 men, the ground scale is set by the players choosing a length of the "Distance Unit" that...
SPI's Adventure Gaming is an introductory booklet that included three small-format games selected to represent the scope of the SPI product line: The Creatures that Ate New York, Napoleon at Waterloo, and The Tower of Azann. The Creatures that Ate New York is a lightweight takeoff on The Creature that Ate Sheboygan. Up to seven players may play. Each...