"Imagine if Orville and Wilbur Wright did not successfully fly their powered airplane in 1903, but instead ten years later. In such an alternate history there would be no effective combat airplanes. Commitments in military research and industrial production might have instead, focused on the Zeppelin as a weapon carrier. This game provides a tactical...
This two-player card game recreates the drama of the day Allied soldiers went ashore in occupied France, 6 June 1944. Each of the historic landing beaches - Gold, Juno, Sword, Omaha and Utah - is represented by its own card, as are the defending German divisions and attacking Allied units. The Allied player must marshal his resources to gain and secure...
From the publisher: Covering the great battles of Erwin Rommel from 1941 to 1943, as he fought his way back and forth across the deserts of North Africa. LNA uses cards to represent the military units, supply convoys and objectives of the historic campaign. To win, you must consider your units' combat power and maneuver options as well as their supply...
Behind the Veil: Venus is a supplement for the Lightning Strike Cinematic Fleet Combat System, detailing the military vehicles of the various Venusian corporations. The book also covers a number of advanced rules to give even more tactical options to Lightning Strike players. Within these covers you will find: Full rules and datacards for fielding the...
Call to Arms is the second supplement for Lightning Strike, completing the space-based rules set with provisions for advanced ECM, minefields, unit variants and space stations. In addition to twenty-four new CEGA and Jovian units, vehicles used by the neutral Mercurian Merchant Guild are also presented. Within these covers you will find: Full rules and...
Ligny Incomplete Victory Napoleon's strategy was to cross the border in secret and attack the Allied armies before they could combine and outnumber his army. If he could engage them separately, then his army would outnumber theirs in individual engagements. To that end, he had sent Ney's 2nd Corps and 3rd Cavalry Corps to block the Allied army at the...
Ligny and Wavre 1815 is a complete game in the Jours de Gloire series. It covers the battles which occurred on June 16th, 18th and 19th, during Napoléon’s offensive in Belgium against the armies of Wellington and Blücher. Ligny 1815 is the last victory of Napoleon: with his Armée du Nord, the Emperor attacks Blücher’s Prussians and inflicts them a severe...
Features: The top 104 elite anglers of 2006, along with hundreds of other regional anglers, are all included and rated in individual angling skill. All major lakes on the pro bass tour included and charted for catching frequency and weight base Fact action cards drive the angling; obtain results for each angler quickly; "phase" system splits the fishing...
Notice: I have removed the old rules and files due to there being a completely new version in the works, and the previous versions had too many "bugs". A game full of less brains and more shooting. Create your character, grab some items, and destroy your buddies. Build your play area however you want, using as many or as few obstacles and pickups as...
This is one of the statistics-based sports simulation games of Lambourne's. It is a replay simulation of English domestic one-day cricket (Refuge Assurance League, Benson & Hedges Cup, National West Bank Trophy). In these leagues play is limited to 40 overs (hence the name) to make sure that the game can be finished in one day, which is in contrast to...
This is a game detailing the Persian Gulf War fought in the early 1990's. Many of the mechanics are similar to that of one of TSR's other wargames (Red Storm Rising) so players of that game can rather easily go to this game. Two versions of this game are played. With less than 5 players, the game is a "Basic Game" where military might is what wins the...