The latest game in the tradition of Napoleon's Last Battles and Four Lost Battles will cover Napoleon's 1809 Danube Campaign. Like the other games players command the forces of Napoleon or the Coalition on a hex map covering three battles. Cards activate units and cause events to occur. The scale will be 525 yards (480 meters) per hex, 1 hour per turn...
The Last Vikings is a wargame depicting two battles from The Great Northern War: battle at Kliszów in July 1702 and battle at Fraustadt in February 1706. This game uses basic mechanics from well welcome game "Bloody Fields of Mollwitz". Specific for this system is combat resolved using morale levels of attacker and defender. Other characteristic is...
“Two Civil War Campaigns to take Richmond” In the spring of 1861, Richmond, Virginia became the capital of the Confederacy. Being a manufacturing powerhouse only 120 miles from Washington DC and the Confederate capital, it became the focus of Union attention. The threat of capture by Federal forces was constant. The Late Unpleasantness covers the two major...
You and your fellow engineers are working cooperatively to launch awesome products and grow the user base. In order to successfully launch products, you must develop the necessary infrastructure while keeping an eye on external events, which might help or hinder your efforts. Launch & Iterate is a turn based cooperative card game. Tech cards are the...
Infamously known as a concrete jungle, Hong Kong is a lot more than mere concrete as its reputation suggests. With about 70% of its 1,100 km2 area being vegetated, Hong Kong actually has more green than grey. Amongst the greenery are over 3,300 species of vascular plants, within which are more than 60 species of mammals; more than 500 species of birds;...
"Lawrence of Arabia" is an operational level wargame of the British offensive of September-October 1918 against the Turks in Palestine. One player controls the Turkish, German and Bedouin forces, the other the British, French and Arab forces. Scale is one or two days per turn, units are battalions, regiments and brigades. Sequence of play is classic...
Arabia had simmered for centuries under the heavy hand of Ottoman occupation. With the Turks distracted by World War I, the Arabs erupted in revolt. The British sent encouragement, weapons, and liaison officers. One of these was T. E. Lawrence. This solitaire game in the Raider series puts you in command of Arab and British forces. The game system runs the...
Game simulates a Mormon pioneers journey westward. Players pick one of 6 directions and then roll dice and must travel straight in that direction. Players try to land on event squares to gain "Testimony," "Earthly Goods," and Scripture cards. First player to make it to Salt Lake City with 15 Testimony Points wins! Rules include variations for 4 levels of...
Le Blockhaus easy D-day landing ! Miniature wargame rules for the 6th June 1944 US and Brits landings with 20mm (1/72) minis. The goal is, for the Allies to capture the blockhaus as fast as possible, for the German player to delay as long as possible. It is recommended to change sides after each game. Sequence of play: Post deployment the order is as...
Le Blockhaus 2 is an expansion for Le Blockhaus. It is a miniature (20mm - 1/72) skirmish wargame rules for D-Day. It introduces an updated sequence of play as well as Hobart's Funnies and other special rules. Sequence of play: Post deployment the order is as follow: Allied movement phase Support landing crafts fire phase (1st turn only) German movement...
The day is the 26. March 1351. The place is Brittany. The event is the meeting of sixty fighters and two captains in front of numerous people from the region. On one side, the Montfort army with the English commander Bamborough, on the other the "blésistes" under command of Jean de Beaumanoir. That day, after epic events, the "blesists" won. Will your...