A board game in which the processes of a manufacturing company is simulated, from the purchase, transformation of material into consumer goods, until its sale. Throughout this process players must also improve their factory by adding strategic departments and developing improvements that affect the reduction of production costs, maintenance, etc. Each...
The board game The Southern New England Manufacturing Game is a turn based economic game set in the 19thc Southern New England and Hudson Valley NY area. The game includes 1 map of the Southern New England 36” x 48” at 4.85 miles to the inch, circa 1880’s A. D., 3,040 number counters to record your sites, 172 pages of commodity charts listed by product...
In this game players are entrepreneurs who produce, transport and sell goods to 6 European cities. The game introduces the full business cycle where primary resources need to be bought, transformed into secondary resources (materials) and then into final goods ready to be sold to consumers. Factories are built, upgraded and close down, workers are hired...
InEPTT is a skirmish game that runs from 1890 thru to 2020. It pits small elite teams of "Agents" against the evils and aliens of this world. The monsters are normally referred to as creatures and the Aliens as "XRAYs". InEPTT is built with three basic Genres of play 1890 to 1930, 1930 to 1960 and 1960 to 2020. These genres have various weapons armouries...
It’s 1833. The East India Company has just had its monopoly of trade revoked by an official act of Parliament. You, and others like you, see a golden opportunity for profit in China. For too long the Company’s polite deference to the Qing has smothered progress and stifled trade. There is real money to be made here and you intend to make it. An Infamous...
Infamy, Infamy! are rules for large skirmishes in the Roman world. This, the first volume in a series of three parts, focusses on Rome's wars with their western barbarian enemies, from 60 BC to AD100. Covering the campaigns in Gaul, Britannia and Germania, the rules use unique game mechanism to reflect the asymmetrical of these wars, with the discipline...
From the Avalanche Press website: While the campaign in Flanders turned into a bloody struggle in which hundreds of thousands died for a few feet of shattered earth, the Allied Powers sought new fronts on which they might have more success. A series of major offensives in Ottoman-ruled Palestine began in the fall of 1916. After some early failures the...
"Infantry Combat: The Rifle Platoon" is "an interactive exercise in small-unit tactics and leadership" written by John F. Antal, the commanding officer of a tank battalion in Korea. A pair of six-sided dice are required to play this solitaire game which is a variation on the Choose Your Own Adventure game book genre. In Infantry Combat, you take on the...
A quick playing set of fleet action level Renaissance naval rules covering the period 1450 to 1600, allowing large scale battles such as Lepanto and Prevesa to be completed in a couple of hours or less. They have been written with 1/2400 scale models based in groups or stands, with each stand representing 5 to 10 ships. A range of suitable 3D models are...
Inferno sull'Isonzo, Bainsizza 1917 is two-player Operational level board-wargame on the 11th Battle of the Isonzo, fought from 18-28 August 1917 on the World War I Italian Front. After massive bombardments and fierce combat, the Italian Second Army (General Capello) pushed back the Isonzo Armee (Gen. Boroevic)and conquering the Bainsizza (Banjšice)...
Infinity Human Sphere is an expansion to the Infinity tabletop miniatures skirmish game. This supplement contains rules for sectorial armies which have more limits on troop type selections but gain the ability to form “Link Troops” where entire squads act as one. Human Sphere contains new troop types, weapons, equipment, and skills for all of the factions...