Invasión celta is about the Celtic invasions of ancient Greece. It is a card game with option to play with 4 players, but perfect with 2. It is played in about 25 minutes and its rules try to be simple. In this game you have two card types, units for reduce the moral of your opponent and events for change the normal rules (inspired in historical events)....
Invasion: Norway simulates this fascinating campaign using a streamlined version of the acclaimed Britain Stands Alone game system. Fully integrated land, air, and naval rules accurately portray the complex interplay of warfare in three dimension (land, sea and air) in a way that is easy to learn and play, and keeps both sides constantly involved in the...
In the early months of 1943, the United States and British Commonwealth forces had finally defeated Rommel and the axis armies of North Africa. The allied leaders were in disagreement on what the next step should be; invade Italy, the Balkans, or France. Stalin was desperate to open another front in Europe. Churchill wanted to invade Italy which he labeled...
Microgame #12 in the Metagaming Microgames series THEY'VE GOT OUR AIR..... It's 1983 and our air is going bad. An Alien generation ship invades earth with fantastic weapons and Air Converters. These survivors from another star are remaking Terra to suit their needs despite "indigenous biological activity". Mankind's back is against the wall - we must win...
What If the Japanese Invaded? (IPH). It’s a low-to-intermediate complexity, strategic/operational-level, alternative history wargame of the campaign that could've resulted had the Japanese decided to launch an amphibious invasion of Oahu at the same time as their historic air raid. The game is intended for two players, one commanding the Japanese and the...
Invasions simulates 600 years of European history, from 350 to 950 AD more or less. It will come as two games: (volumes 1 and 2), one covering the early period (till 600 AD more or less, before the Arabs) and another on the late period (from the Arabs till the Normans). During this period, known as the Dark Ages, many peoples invaded the continent, each...
Investars is a collaborative game, where players work together to collectively achieve Big Goals, accumulate money in their retirement savings account, use their individual salaries to Invest in companies, and try to get all their pieces back Home to retire and win. Investars is played in rounds, each simulating a decade in your life. The team starts in...
Investorboss! was written by Ian McLaren and published in Chimaera (Issue 15 - Apr 1976). This simple game was designed for postal play (play-by-mail) and cannot be converted to face-to-face play because turns require one week of real time. At least two players are needed, though the game may facilitate any number of players (8 players is considered...
A postcard wargame that places you in the role of a sniper during WWII Game takes 15-45 min. Components: 2d6 and the 2 counters that come with the game. The goal of the game is to take out as many target enemies as possible while trying to survive. The game is played by rolling dice in a variety of tables and deciding the best moment to take out your...