Sealed Despatches, an extension to the Admiral's Order versions Edition 74 or All Hands!, pays even more attention to enabling a historically correct simulation. In particular the historically accurate differences in the armament of the ships are covered very precisely. While still keeping the rules as simple as possible, it simulates the effect of these...
Admiral's Order: Naval Tactics in the Age of Sail – All Hands! is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. Each player takes on the role of an admiral, commander or captain whose command...
Admirals is a game which recreates, in a stylized fashion, the movements and interactions of fleets of sailing warships during the late 17th, 18th, and early 19th centuries. The purpose is to allow the player to take the role of the commander of a fleet of sailing warships and explore the choices and challenges which faced his historical counterpart....
Admirals' War: World War II at Sea (AW) is a board game recreation of the strategic naval situation in WWII from the early months of the Atlantic war to the decisive Battle of the Philippine Sea in late 1944. All the major combat ships in the Axis and Allied navies are portrayed in the game in a simple (but not simplistic) simulation of the war on a...
Adowa was the first big defeat of an European power in Africa. Ethiopian Emperor Menelik II managed to defeat an Italian army through a combination of bravery, deficiencies in the Italian chain of command, and well exploited chances during the battle.The Italian Army fielded Italian infantry battalions, veteran Ascari battalions, and less experienced...
Game of economy, about world trade, ships, exports and imports, empires are destroyed and now they are forced to trade to prosper, they have been transformed into countries, each one has a resource, to trade. How do you play and win the game? Each country produces a resource, has two ships, each one has a personal board with its customs area and character...
User summary: Advance The Colors is the first widely-published set of 1:1 ratio rules to cover the American Civil War. The rules focus on simulating tactical and skirmish-level engagements between company or regimental-sized units with an ideal size limit of between 200-300 figures per side. Each miniature represents a single soldier or artillery piece and...
Advanced Dungeons and Dragons BattleSystem is an updated rule set from the original BattleSystem released in 1985. The updated rules are compatible, but do not depend upon AD&D second edition. As in the original version, the system is designed to use D&D miniatures in a tabletop miniatures battle system. The updated version focuses more on dice rolling and...
This is an update of the World War II: European Theater of Operations game published by TSR/SPI. It is a corps-level simulation of the battle in Europe during World War II. Advanced ETO is much more than just another World War II strategy game; Advanced ETO is an accurate simulation of the war in Europe, with historically accurate forces and combat units!...