Soviet armies began their offensive to isolate the Hungarian capital of Budapest in October 1944. The city would be surrounded in December. During that time, as German and Hungarian troops fought to keep the Soviets from completing the encirclement, fighting stubborn defensive actions backed by repeated counter-attacks. Fire & Sword: Battles for Hungary...
TACTICAL TEAM (the new name) is a Sub-Tactical Wargame (with a Hexagonal grid) that simulates the Airsoft. The Counters represent some Characters, that are more or less controlled by you, while assigning them the Actions that are going to do during the Game Turn, at the time of identical Scenario to those used in the game of real Airsoft. You will be able...
FIRE puts one or more players in the role of a city fire department chief or battalion chief in a department. The mounted board is an 18 x 15 inch representation of an urban environment including streets and alleys, business and residential districts, industry and fire stations. Structures are color-keyed green for low buildings and blue for multistory....
MicroHistory #5 in the Metagaming MicroHistory series. From the 1870's until 1906 was the age of pre-dreadnought battle wagons. The USA, Britain, France and other great powers began to build large navies of advanced ironclads. Fire When Ready explores this neglected era, allowing players to assemble fleets of battle wagons, cruisers, destroyers and torpedo...
NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS Fire When Ready covers actions with pre-dreadnoughts. They come with a set of rules for creating your game statistics for your vessels using published sources such as "Jane’s" or "Conway’s". The rules features an choice of game systems. The "Duel" Game is intended for use with a small number of ships and...
Fireball Forward is an innovative rules set for re-creating company-scale engagements in WWII using tabletop miniatures from 15mm to 28mm scale. The game is easily learned, fast-playing, and above all it emphasizes story elements of the battle so that the narrative which emerges has a natural feel of a historical written account. Attention is focused on...
The American Army in Normandy is embroiled in the "Battle for the Hedgerows". The key to breaking out lies in capturing the vital crossroads town of Saint-Lo. The US 9th and 30th Divisions have created a bridgehead over the Vire river, the last major obstacle before the town, and are pushing on. The Germans are determined to stop the drive and move the...
Villers-Bocage, Britain's Lost Opportunity is a book of tactical scenarios for the Fireball Forward! game system. It is centered around the British attack on the town of Villers-Bocage and the larger Operation Perch against German positions west of Caen, in Normandy, on 12-14 June 1944. It features engagements between the British 7th Armoured Division-the...
Marines at Guadalcanal August - October 1942. The entire war in the Pacific is focused on the tiny island of Guadalcanal. Its airfield holds the key to the Solomon Islands and stopping the Japanese offensive. The newly constituted 1st Marine Division’s green volunteers and some hard-bitten veterans (the Old Breed) dig in and try to hold against the best...
Refight the desperate battles between Rommel's Afrika Korps and the British 8th Army as they struggled for control of the fortress of Tobruk in November of 1941. Tanks fleets clashed in the Libyan desert in a massive offensive that ultimately handed the Desert Fox his first defeat. These well playtested 13 scenarios for the popular WW2 tactical rules...
I believe that most wargamers recall looking at maps of North Africa as kids and marveling at the various arrows depicting Rommel's advance in Operation Sonneblume. They fascinated us. Here is a chance to get down on the ground in the desert and fight out those battles. Generalleutnant Erwin Rommel and the Deutsches Afrikakorps blaze across the Libyan...