The power of games to teach abstract concepts is more and more acknowledged. Find the Bug! offers an introduction to IT testing through a fast and simple board game. The application is simulated by a game board divided into a number of components. Each component has a unique number of bugs with a unique level of severity. The test leads take turn to...
Like Golf. With Your Finger! A dexterity game that allows you to hit all the shots from the world of golf on a smaller scale. Players compete over 9 holes of stroke play or match play with a 7-iron, pitching wedge and putter. Each hole is designed by the players by arranging the tee box and green along with some obstacles. The player with the lowest score...
A disc flicking version of classic billiards. Use the triangle to rack the 15 billiard discs and flick the white cue disc to strike them. Basic pool rules apply, with the winner being the first to sink all seven of their billiard discs plus the number 8 disc. The felt covered gameboard rotates for easy tabletop playing and the woven string pockets ensure...
Finnish Civil War, is a simulation game of the civil conflict in Finland in the early months of 1918. The game is for two players, one representing the recently elected government of the recently independent state (the White player) and the other the perhaps-irresistible forces of proletarian revolution (the Red Player). The game comes in two versions: 1)...
Fire and Dice is a concise, fast-play rule set for miniature wargaming in WW2 which revolves around dice values in lieu of combat tables and charts. This system is designed for collegiate play where winning is a goal, secondary to having fun. Whilst there are plenty of modifier lists, these rules have no charts or calculation tables. As the name suggests...
A casual, resource-management game about nature, beauty, and connections. This is an unusual game because it is dual-purpose. Firstly, and most importantly, it is a good game: fun and interesting, and especially so when played with friends. However, at the same time, it is also designed to share and promote understanding and appreciation of nature. The...
Rules for American Civil war battles at the brigade level and suitable for battles with forces representing 15,000 to 1000,000 men. Figures are based on stands representing 150-200 men, with a unit consisting of roughly 4-14 stands. It uses alternate moves, with a pair of moves being equivalent to 30 minutes real time. The rules consist of a single book...
The Great Western Battles book for Brigade Fire and Fury: Wargaming the Civil War with Miniatures contains orders of battle and maps for: Shiloh Corinth Stones River (Murfreesboro) Champion Hill Chickamauga Atlanta Many scenarios contain special rules and "what if" variations. The designers suggest that players play no more than one corps each, as...
Age of Honor is both an expansion and scenario book for Age of Eagles I/II (Napoleonic Fire & Fury) covering the Age of Marlborough and Frederick the Great. Thus, the basic rules are needed to properly play this addition. This full color rules set contains a single page Intro - including all necessary rule changes, Unit Data Charts listing all commanders...