A casual, resource-management game about nature, beauty, and connections. This is an unusual game because it is dual-purpose. Firstly, and most importantly, it is a good game: fun and interesting, and especially so when played with friends. However, at the same time, it is also designed to share and promote understanding and appreciation of nature. The...
Rules for American Civil war battles at the brigade level and suitable for battles with forces representing 15,000 to 1000,000 men. Figures are based on stands representing 150-200 men, with a unit consisting of roughly 4-14 stands. It uses alternate moves, with a pair of moves being equivalent to 30 minutes real time. The rules consist of a single book...
The Great Western Battles book for Brigade Fire and Fury: Wargaming the Civil War with Miniatures contains orders of battle and maps for: Shiloh Corinth Stones River (Murfreesboro) Champion Hill Chickamauga Atlanta Many scenarios contain special rules and "what if" variations. The designers suggest that players play no more than one corps each, as...
Age of Honor is both an expansion and scenario book for Age of Eagles I/II (Napoleonic Fire & Fury) covering the Age of Marlborough and Frederick the Great. Thus, the basic rules are needed to properly play this addition. This full color rules set contains a single page Intro - including all necessary rule changes, Unit Data Charts listing all commanders...
The Second World War saw many new innovations to combat: new weapons from jets to atomic bombs, new tactics and doctrine, and innovations which replaced many old traditions. But through it all, the infantryman remained the one indispensable item on the battlefield. Even with all the invention and innovation, without the individual doughboy, war still could...
Fire and Move is a game about “tanks” – it’s that simple. It’s fun to play and easy to set up with uncomplicated systems. This game is fast and involves everyone. To us, Rules for Playing Battles are aimed at players, this means that all players should be involved throughout the game. The action should be continuous for all players and everyone should have...
Fire and Move Infantry is a game about World War Two “Infantry” actions. It is fun to play and easy to set up with uncomplicated systems. All players are involved in the game during every turn, watching every move across all the initiatives in the turn. The main thrust of this infantry game is focused on the company in action using platoons, sections and...
Tactical Second World War game simulating a British battalion attacking a reduced German battalion in 1943-45. Published in the book Simulating War. Components are also available from the author's website. The designer recommends playing with seven players in two teams. The game is played on a 6x8 hex grid, each hex representing about 150 meters across....
The city is burning! A devastating fire spreads unstoppable, smoke and sparks swirl through the streets, and the desperate cries of trapped civilians echo through the night. But in the midst of this inferno, there is hope: the Fire Angels, an elite unit of firemen and women, rush to the rescue. Equipped with the latest technology and an indomitable will...