On a cold, foggy morning in November, 1942, a four-hour artillery barrage rocked the Rumanian lines north and south of Stalingrad. Countless swarms of Red infantry, tanks, and guns then swept the lines. In four days, the pincers met near Kalach-um-Don – entombing the 6th Army in Stalingrad. During the next three months, the Germans will reel from...
"A brit Légügyi Minisztérium már a háború előtt is stratégiai célpontként tartotta számon a német iparvidékeket, s ezeken belül a gátakat, amiknek az elektromos áram termelésében és a hajózási csatornák vízzel való ellátásában is fontos szerepe volt. Az ellenük intézett leghatásosabb támadásnak a nagy méretű bombákkal végzett ismételt csapások látszottak...
Energy Management: Tactical is a paper-based simulation of tactical air-to-air combat using the innovative TRACE-R combat system. The system uses energy-maneuverability theory to faithfully simulate close-range dog-fighting tactics and fighter performance with relatively high accuracy. The system eliminates the limitations of hex and counter systems by...
Miniatures rules for modern armored warfare in HO, micro, and micro-condensed scales. Includes campaign rules. Small unit engagements are handled with written orders and simultaneous resolution. Each miniature represents a single solder or tank. Combat resolution involves dice-rolling on a set of damage tables. Army construction is very free-form...
English Civil War is a simple strategic level game of the English Civil War 1642-5, using area movement. There are 4 sheets of counters in the game: 1 small one called "Marker" includes 18 green counters (2 of them blank), 1 small one called "Scottish" includes 28 yellow counters (2 of them blank), 1 large sheet called "Parliamentary" includes 126 red...
A set of miniature wargame rules for the English Civil War (1642-1650) or Thirty Years War (1618 - 1648). The game scales are 1 figure equals 20 men, 1 gun model equals two guns, 1 rank of figures equals three historical ranks. The ground scale is 1 inch equals fifteen yards. There is no specific time scale per turn. Protz' rules provide a great deal of...
Miniatures wargames rules for the English Civil War. Recently revised and expanded by Partizan Press. Contains army lists for King, Parliament and the Covenant forces plus Catholic and Protestant Irish; color plates depicting numerous flags from all of the factions, with particular attention to the London Trained Bands and 4 introductory scenarios, in...
"For God, King and Country" is designed to be an introductory miniatures guide to the English Civil Wars. The first part of the book gives an overview of the wars, a uniform guide, and descriptions of the weapons, strategy and tactics of the period. A set of simple miniatures rules are included which covers both the English Civil War and the tercios used...
This Accursed Civil War is a tactical battle game featuring five battles from the First English Civil War: 1642-1646. It is the first in the GMT Musket & Pike Battle System covering warfare in the 17th Century. The system emphasizes Command and Control and the unique style of combat in that era. Armies are divided into three or four wings. Each wing has an...