The Cossacks are Coming! is an operational simulation of the World War I Tannenberg campaign in which Russian and German armies battled during August and September of 1914. The game uses weekly turns (each composed of a variable number of impulses), a map scale of five miles per hex, and battalion to brigade level units to portray the conflict. Aspects of...
(from Oregon Consim Games website:) The Cossacks Are Coming! (2nd Edition) is an extensively researched historical model of the Russian invasion of Germany in August and September of 1914. The design is a revision of the original The Cossacks are Coming! (People’s War Games 1982). Based on the 3rd edition Death of Empires rules system the five scenarios...
Countdown is a mathematics educational game centered around the theme of sending a rocket into outer space. Players roll dice and draw cards based on the dice's results. Even cards carry addition and multiplication problems that when answered correctly, move the answering player's token forward on the track (which is patterned like our solar system). Odd...
Counter Attack is a football (soccer) strategy game which lasts for 90 minutes. The two players ('managers') each control a team of 11 players. Every player has a unique set of skills that the managers try to best utilise during play. Managers control how the players move, pass, dribble, tackle and shoot. Duels between players on the pitch - whether...
Published in Battles Magazine #2. COUNTER-ATTACK! ARRAS depicts the historical events that took place during the battle of Arras on May 21st, 1940. The game features the attempt by the British and the French to stop the advance of Rommel's 7th Panzer Division. Game mechanics feature area movement, using a modified version of the system that began with...
"A critical moment came just as my forces reached the Channel. It was caused by a British counter-stroke southwards from Arras on 21 May. For a short time it was feared the panzer divisions would be cut off before the infantry divisions could come up to support them. None of the french counter-attacks carried the threat of this one." - Von Rundstedt...
The object of the game is to play a round of golf in an attempt to par the course, just as you would on any golf course around the world. The game is designed to bring to some degree, the same enjoyment received in actual play. Since luck and skill are a part of each round played at your favorite golf course, luck and skill (in rolling the dice) await you...