Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Command at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts. The original edition of Rising Sun was the first supplement published...
Arctic Fleets provides the ships, aircraft, weapons and sensor data for the navies and air forces of Finland, the Netherlands, Norway and the Soviet Union (We know the Netherlands isn’t in the Arctic, but we had to put it somewhere) to use with Command at Sea 4th edition. Earlier listings of Russian and Dutch ships and aircraft have been updated with...
While Rommel’s Afrika Korps was capturing the attention of the world, its fate was being decided in the Mediterranean. No matter how brilliantly the general and his troops performed, they could not win without the supplies and equipment necessary to fight. Supermarina I protrays the struggle for naval supremacy in the Mediterranean Sea as the Allied forces...
Command at Sea (CaS) is an award-winning World War II tactical naval rules set. It can simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. CaS emphasizes technical and historical accuracy using a...
In Command Combat: Civil War, you take the role of a real, historical general leading his forces into battle. Choose who you will be, and what brigades you will have in your force, and lead them against other historical figures utilizing the unique Command Combat system, which streamlines combat to a simple format which focuses on how the personalities of...
Command Combat: Civil War 1862 is an expansion to Command Combat: Civil War - 1861. Be sure to get that book before you get this one. The war between the states is now in its second year, and neither side shows any sign of giving up. In fact, the battles are becoming some of the most fiercely fought in history. Families are split, brother fights brother in...
Command Combat: Civil War 1863 is an expansion to Command Combat: Civil War 1861---. Be sure to get that book before you get this one. The war between the states is now in its third year, and the battles are getting larger and more fierce. Both sides are desperate to win, and the climactic struggles are upon the men fighting. Families are split, brother...
Command Combat: Civil War 1864 is an expansion to Command Combat: Civil War 1861. Be sure to get that book before you get this one. The war between the states is now in its fourth and final year, and everything is coming to a dramatic climax. The goals for both sides have become clear, and large armies are maneuvering into position for the final blow to...
Fight the Battle of Blackburn's Ford in this introductory scenario for Command Combat: Civil War, the unique and easy to use system where you take on the role of a Civil War general. Each commander has special rules based on his leadership style during the battle being fought. In the Battle of Blackburn's Ford, McDowell's two divisions are probing for...
Command Combat: Civil War - The Battle of Fredericksburg The Battle of Fredericksburg was one of the most one-sided battles in American history. Thousands were shot down in front of a stone wall where the dead lay so thick they became a wall of their own. But it did not have to be that way. When you play this scenario using the Command Combat system, you...
The Battle of Gettysburg: This scenario book brings you all three days of the dramatic Battle of Gettysburg. Each day is presented as a scenario, and a campaign of the entire battle is provided with rules for playing entire armies. Maps and orders of battle are included, so the player knows how to set up and what miniatures to collect. Or, for the player...
Command Combat: Civil War - The Battle of Shiloh This stand-alone battle pack provides all the rules and cut-out figures to play the battles of Fort Henry, Fort Donelson, and Shiloh using the unique and easy Command Combat: Civil War system. Using this system, players take on the roles of the generals, getting special rules based on who they play. Each...