This game attempts to simulate a boxing match. Like a real boxing match the winner of each round is based on the number of points scored in that round. The winner of the game is determined by who wins the most rounds. There are three spinners. The first spinner is used as a timer keeper to break each round into 6 parts (minutes:seconds) at 3:00, 2:30, 2...
Boxing: the Game is a simultaneous-play 1v1 game that simulates a boxing match. Punch, Block, & Feint your way to victory as you Master the Sweet Science. Just like with real boxing, there are three ways to win: Score more points, exhaust your opponent, or land an epic KO! Built with a passion for both board games & combat sports, B:tG puts fun first with...
The rules are designed for 15 mm (1:100 scale) scale models but there is no reason they won't work at other scales as well. The rules cover almost all aspects of WW2 land combat including infantry, guns, artillery, armour, recce, beach landings, defences, a wide range of terrain types, destruction of buildings, air support and much more. These...
Braccio da Montone was a notorious and respected Condottiero of the first half of XVth century. This is the third game in the series that began with Guelphs and Ghibellines. In Braccio da Montone there are no turns but a continuous series of Condottiero (Leader) activations. A Condottiero's "Command Capacity" is the number of order points that a...
La Disfida: Barletta 1503 was sent for free to those who pre-ordered Braccio da Montone. The Disfida di Barletta was a tournament fought near Barletta, Southern Italy, on 13 February 1503. It consisted in a mounted tourney between 13 Italians and 13 French knights. The tournament took place in an area enclosed by the judges of both parties. This is a...
Bradley’s D-Day, is the third game in the Campaign Study Series. It is a two-player tactical/operational simulation of the combat action on the American Sector during the first two days of the Normandy invasion, 6-7 June 1944. The game looks at the American efforts all along the right flank of the Normandy landings. While Utah seemed relatively easy, it...
Brand$tanding is an improv card game where players BUILD insane business brands, PITCH them to the other players, and WIN by getting the other players to invest in their Brand each round of play. The core set includes three way to play with more promised in future expansions. Every mode of play involves drawing prompts from an INDUSTRY deck which has...
A simulation of the Battle of Brandy Station between the newly reorganized Cavalry Corps of the Union Army and the battle hardened veterans of J.E.B Stuarts Confederate Cavalry Division. The Battle of Brandy Station was largest cavalry battle in history. The mapboard is a TIME/SPACE GRID map consisting of sectors (squares) with movement numbers printed on...
Brave and Noble Fights Expansion: The Battles of Foochow and Pung-do Island. This expansion game portrays the first battle of the 1894-95 Sino-Japanese War of Pung-do Island, and extends the period covered to the climactic battle of Foochow of the 1884 Sino-French War. The historical Battle of Foochow can be played as a stand-alone game. However, to play...
The work is designed by Paul Rohrbaugh and published by High Flying Dice Games. Graphics are by Bruce Yearian. This is a two games in one package on the decisive battles of the First Sino-Japanese War. The Battle of the Yalu uses the same design as in Paul's earlier games on the Battles for Santiago (Death Before Dishonor) and Manila Bay (A Brilliant...