Baseball Heroes is a two player baseball card game, designed by Luke Morris, that captures the psychological battle between pitcher and batter. Three teams with 36 unique players line up to hit eachother out of the park! The pitching player and batting player try to psych-out eachother into striking out or throwing a bad pitch to be hammered away for a...
From the Rulebook: BASEBALL MANIA... the boardgame represents an easily understandable and excellent analogy to the real game of baseball - without the injuries. A game is divided into nine innings. Each team is allowed a turn at bat per inning until three outs are recorded. With the third out a team's 'at bat' ends. The 'Visiting' team is up first each...
Welcome to the best FTF fantasy baseball board game ever created. This baseball game is for people who like meat and potatoes with a side of greens. It is the whole enchilada. When playing it you will use your intuition or feel to pick up patterns leading to decisions to outwit your opponent. If you can deal with, "Take that!", you will like this game....
Basho Sumo Fury is a card and dice sports-simulation game that allows you to replicate Sumo Wresting bouts. The game uses charts, cards, and 6 sided dice. Each sumo wrestler has a card that has their ratings as well as their winning move chart. The player pits two sumo wrestlers against each other, compares their ratings, and then rolls dice and consults...
The Basic Fighter Combat Manual is a WWII air-to-air combat simulation published by Lou Zocchi in 1976. According to the author, Basic Fighter Combat is intended as a training device for Gamescience's Advanced Fighter Combat Game. Planes included the basic game: SPITFIRE, P-51 MUSTANG, P-40 KITTYHAWK, F4F-3 WILDCAT, BF 109 E-3, Me 262 SCHWALBE, MACCHI 202...
A boxed set combining Lou Zocchi's venerable miniatures rules, the rules from the Basic Fighter Combat Manual and the Advanced Fighter Combat book, together with a square grid mapsheet and laminated cardstock pieces for those who wish to play the rules in boardgame form. For two or more players. The Basic Fighter Combat Manual was originally published as a...
A supplement to the Basic Fighter Combat rules, Advanced Fighter Combat gives gamers nine more fighters and fifteen additional performance logs as well as more bombers, greater realism, math elimination tables and a campaign game system. The equipment in this set can be used with the basic game by players who prefer simple games, or the basic game...
Basic Baroque is a miniature wargame. It uses the same simple but effective engine as Basic Impetus and expands it for the late Renaissance, eg. the period from about 1600 to 1700. So it can be used for the English Civil War and the Thirty Years War. Armies are of very small size (about 8 to 12 bases, each of about 4 to 20 figures). It uses a "big bases"...
"Basic Training is played on a small hex-based map that represents a section of New Guinea. The playing pieces represent companies of Australian Army and Japanese Army soldiers. Each player moves and attacks with his units, in turn, in an attempt to capture (or prevent from being captured) the Village hexes shown on the map. The Japanese player is...
From IDG - Istituto del Giuoco (Italy) and Invicta Games Simulation for the game of basketball. Created in cooperation with the Italian Basketball League (FIP). The game tried to reproduce the tactics and the actions of a real basketball game. It is played on board of 72 rectangular cells, 36 each midfield, regulating the position of the players on the...