Introducing the newest core set for Arkham Horror: The Card Game! Take the role of a unique investigator and explore the world of Arkham. Build a customized deck that represents your investigators abilities, supplies, actions, and skills. Customize your deck as you progress through narratively driven scenarios and uncover the horrors that lie just below...
Arkham Horror: The Card Game társasjáték 140000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Strategy & Tactics magazine #72. Armada is a grand strategic simulation of the two critical years in the Anglo-Spanish conflict that raged into the opening years of the Seventeenth Century. Emphasis is placed on the financial planning that was concomitant to any campaign. Each Player, but especially the Spanish, has substantial resources. However, just as...
Armageddon War is a platoon level board-wargame set in the near future. The first module focuses on the Middle East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a unit’s close combat modifier is determined by its morale, and when you fire...
The 600 is a persistent campaign for Armageddon War. Persistent? Yes, persistent in the sense that the outcome of one skirmish affects the following battles. If you win a battle, your next engagement will be different than if you lost the battle. Additionally, you must not only defeat the enemy in each encounter, but also preserve your force to fight in...
(from the game box:) "Armor" is a tactical-level wargame of ground combat in Europe during World War II for 2 players. The strengths and weaknesses of the German and Allied units involved are accurately and playably duplicated by forty-nine data cards that display all information needed to move and fight. The system easily incorporates myriad details such...
Armoured Clash is a tabletop wargame of epic land battles, using highly detailed miniatures to represent massed battles across the globe. Set in the alternate late-nineteenth century of the Dystopian Age, players become generals for their super-science-fuelled nations that clash over resources and power. There are many ways to start your journey into...
Army of the Rhine is the fourteenth volume in Red Sash Games’ Lace Wars series. This game is the last in a set of four dealing with the War of the Grand Alliance (1688-1697). This war, sometimes called the War of the League of Augsburg or the Nine Years' War, was the second of the three great wars of Louis XIV. As a young man he waged the Dutch War to...
West Wall is one of the Quad series that SPI published - a grouping of 4 different battles of a war, using a set of standard rules with a separate set of exclusive rules for each battle. This Quad contained the battles of: Arnhem (Operation Market-Garden) Bastogne (Bulge) Hurtgen Forest (Roer river valley) Remagen (Rhine bridgehead) As wargames go, these...
A 40-page publication with heavyweight 4-color cover and two scenarios printed on their own cards for SCOTTISH CORRIDOR. Also includes a move-by-move Arnhem scenario replay, replete with analysis by the players, a scenario re-cap for Scottish Corridor, a rare excerpt written by a 1944 British soldier and a number of short articles on Operation Epsom by...