Junkerdrome is a game of auto combat in a dystopian future. You build a vehicle and fight it out with other drivers in a televised deathsport. Wastelanders and offworlders alike live vicariously through your struggles in the arena. They want your blood for entertainment. You just want to make it big. Junkerdrome takes its game play inspiration from several...
Justice is a new game system in which the players will participate in a trial, one of you will be the defense attorney, the prosecutor will be in charge of bringing the accusation and the rest will form the court. Each case proposes a unique enigma, but with multiple resolutions that each game will lead to a completely different trial. After long days of...
Justice is a new game system in which the players will participate in a trial, one of you will be the defense attorney, the prosecutor will be in charge of bringing the accusation and the rest will form the court. Each case proposes a unique enigma, but with multiple resolutions that each game will lead to a completely different trial. Mary Ann Nichols...
The original Fleet Admiral was designed in the mid-1980’s by Jack Greene while running Quarterdeck Games, a small part-time vanity press producing cardboard and paper war-games. The game is a highly-sought after collector's item on ebay; commanding top dollar. Fast-forward to today, and Consim Press is collaborating with Jack Greene on an all-new game to...
Kaiju Kaos - Zombies is the second rules supplement and scenario PDF by Bryan K. Borgman for Kaiju Kaos - The Miniatures Game, Basic Rules. Kaiju Kaos - Zombies includes: 1 new page of the Timeline to the Future, 1 page of New and Revised Rules and Weapons, and the AnCon Annie Attacks! scenario complete with Suggested Army Lists for nearly every faction....
In 2011, Dr. Kaos released Serum Z inside his abandoned laboratory in California. He then took sanctuary in his new facilities on Kaos Island in the South Atlantic. Prior to leaving CA, Dr. Kaos was working on various Top Secret projects for both the government and private investors – whomever was willing to pay the most. His projects ranged from new armor...
When I wrote Kalashnikov Tribal Multi-Battalion rules, I integrated logistics, but hopefully in a ‘simple’ manner so they don’t get in the way but are a necessary part of your planning. The obvious next step was bringing things together to try and show the entire logistic tail. Now I don’t want to get into the whole economic side of it. There are board...
My aim with these rules was to create something which allowed you to fight larger battles, where each base is a battalion. The rules cover the period pretty much from the development of the magazine rifle onwards, but you can doubtless fudge that. The aim is to allow you to fight several different sorts of game. Yes you can have the clash of regular...
The kamikaze attacks -- deliberate mass suicides that turned aircraft into devastatingly effective guided missiles -- were a unique phenomenon of World War II. In the closing months of the Pacific conflict, the desperate but indomitable Japanese command formulated a last-ditch equation: one plane could equal one ship. "Kamikaze" is a two-player wargame...
Strategy & Tactics magazine #41. "[A] tactical level simulation of armored warfare as it was in the period 1937-1940. Conflicts represented took place in the Spanish Civil War, the Battle of Khalkhin-Gol, the Russo-Finish War, and the early stages of World War II. Armies represented include the British, French, German, Czech, Finnish, Russian, Japanese...
Cartaventura is a collection of narrative card games with immersive scenarios and multiple endings! Players build their adventure using cards that offer a variety of options. Cartaventura features games set in different eras, each faithfully and faithfully recreated. Players are immersed in history thanks to rich scenarios and watercolor illustrations, in...