The Battle of Chickamauga marked the high tide of Confederate fortunes in the West. Pulling troops from as far as Virginia and Mississippi, two armies fought for control of Chattanooga, the gateway to Georgia and the interior of the Confederacy. Take command of both opponents and refight this classic campaign and battle with ten detailed scenarios from the...
The Battle of Shiloh was the first truly large battle in the American Civil War’s western theatre, and the largest until Chickamauga the next year. With largely inexperienced troops, the two sides faced each other and knocked each other around until one withdrew from sheer exhaustion. Try your hand at the gaming table and manage the chaos of untried and...
The battles around Atlanta during the American Civil War were pivotal to the outcome of the conflict. Confederate General John B. Hood threw his army against the forces of General William T. Sherman in an effort to save the city from capture. The battles were hard fought and bloody, but ultimately ended in the capture of Atlanta. Can you be a better...
Musketry Like Thunder 2 provides twelve fictional Civil War miniature gaming scenarios, from small introductory games to corps level actions. Each provides a unique tactical problem often encountered by the armies fighting the war. These range from command and control issues, surmounting difficult terrain, to combating the weather as well as each other. In...
It was a bad wreck, yet somehow, you survived. You don't remember what happened, or how, but something went terribly wrong aboard that cursed vessel. Now you must begin the incredible journey that lies ahead, mustering every ounce of strength and willpower you have left, with one goal in mind ... staying alive. Players travel a modular tile map to reveal...
From the TwoHourWargames site The crowd packed the stands, all dressed in their finest clothes, a riot of color, pennants and banners flapped in the breeze, there was a clarion call of trumpets, and the crowd fell to a hush. In twos, the Knights paraded into the Lists, horses draped in color tossed their heads and stamped their hooves to the jangle of...
Judge Dredd is a skirmish tabletop miniatures game for two or more players set in the Judge Dredd universe created by legendary comic creators John Wagner and Carlos Ezquerra. In it, Street Judges patrol the towering City Blocks and crammed streets of the vast megalopolis Mega-City One, a city full of criminals, gangs, crazies, and murderers. Only the...
Judge Dredd: I am the Law – Starter Set társasjáték 15000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Mega-City One has been the target of violent coups, crime wars, otherworldly onslaughts and foreign invasions – each being the brainchild of a villain wanting to see the city, Justice Department and/or Dredd himself perish... Sov agent Orlok the Assassin nearly brought the city to its knees with the Block Mania drug – a deadly precursor to the invasion...
With unemployment and boredom rife in Mega-City One, many citizens, especially juves, join gangs. Many gangs identify with and recruit solely from a single block, whilst others pull in members from all across the city, attracted to the gang’s philosophy, colours, or charismatic leader. Many gangs will simply protect their own territory and try to take...
The ranks of the many Mega-City One gangs are made up of juves, punks, and lieutenants amongst others. Starting as early as the tender age of six years old, the majority of juves carry melee weapons although some may have low-grade firearms. Low-level gang members, punks are the foot soldiers of the organisation, acting as extra muscle when necessary. Gang...
Potential Judge candidates are usually inducted into the Academy of Law at the tender age of five. Here, they are subject to rigorous academic training in all aspects of the law that governs the North American Mega-Cities. By the end of the process, they have acquired a level of knowledge that would exceed those of the most senior lawyers and justice...
The rank and file Citi‐Def trooper is a volunteer drawn from the block population who agrees to spend at least one day a month attending Citi‐Def training and orientation meetings. All are given basic training in squad tactics and care and maintenance of personal weapons. They are issued with a ballistic shell suit and assigned a weapon that must be...