This is not a full rule set! This book is simply pre-made foraging parties and meant to be freely distributed. Further rules, scenarios, and more are in the main rulebook and future expansions. The year is 1861, and the first shots of the Civil War have thundered across Fort Sumter. The nation is divided, and chaos reigns. Supplies are scarce, and armies...
Horrors from hell have come to the worlds of Forbidden Psalm, 28 Psalms, Last War, Endless Horrors from Between the Stars, and Killsampleprocess. In this mini expansion you will find 1 scenario and a range of Daemons of Disorder to use any demon miniatures you have. Can you survive the Demonic invasion? Forbidden Psalm is a range of tabletop miniatures...
Killer Bunnies have come to the worlds of Forbidden Psalm, 28 Psalms, Last War, Endless Horrors from Between the Stars, and Killsampleprocess. In this mini expansion you will find a new scenario and a range of Killer Bunnies. Can you survive the Fluffy killers? Forbidden Psalm is a range of tabletop miniatures games, inspired by and compatible with MÖRK...
Plague ridden ghouls from space have come to the worlds of Forbidden Psalm, 28 Psalms, Last War, Endless Horrors from Between the Stars, and Killsampleprocess. In this mini expansion you will find 1 scenario and a range of infected monsters to use any miniatures you have. Can you survive the spread of space plague invasion? Forbidden Psalm is a range of...
You and your guests will take on the roles of the prime suspects in a thrilling murder mystery. The goal of the game is to expose the culprit, who is sitting at the table with you. This can only be achieved if the players discuss the sequence of events among themselves and piece together their memories of what happened. It’s Friday afternoon, and the end...
Players are Foreign Legion agents, each with a mission to locate and secretly observe the clandestine preparations for war of rebels in the fictional sheikdom of As Q’Ara. There are two maps of the place, each made up of four cards with “grid references” for the locations of the various activities of the rebels. In game terms the object is to collect and...
Modern War #46 Mar-Apr 2020. "Foreign Legion Paratroopers" is a solitaire wargame. The player controls the French forces. The game system controls various Opposition Forces (OPFOR). The game is played in missions (or scenarios). You can link the various missions into a larger campaign game. It is recommended that you first play a couple of games before...
Forged in Blood' is a Big Skirmish wargame for the Pike and Shot period based on the Song of Blades engine. Play raids, ambushes and reconnaissance missions, foraging parties, baggage supply raids, and attacks on isolated outposts and vulnerable gun positions. MID SCALE: an army is 60 to 70 single based figures; SMALL AREA: a 4’x4’ or a 3’x3’ table;...
Forgotten Legions: Designer Signature Edition marks the return of not just one, but TWO wargaming classics by Vance von Borries. Drive on Damascus and Bloody Keren, both now published together for the first time in the same package and with the same basic rules set. They have been re-mastered and updated into all-new, super-sized editions. These were well...
The Misty Isle is a dangerous place, full of hidden mysteries and unexplored lands. Not many dare to wander away from the few settlements and the paths that connect them. Those who do, never return, and are soon after forgotten, as if they never existed. As if the mist swallowed them into oblivion. There are the select few who do return though. The...
Welcome to Forlazia—a world where reality has thinned, and the echoes of gods, monsters, and ancient powers shape every mountain, river, and ruin. A century and a half ago, the Veil was formed, forever altering the fabric of existence. In its wake, fragments—shards of that moment—linger across the world, distorting magic, awakening ancient forces, and...
Formalhaut II is a daring game of tactical ship to ship combat." (from the Formalhaut II rules booklet.) Game includes a third dimension using a "Declination" system from -10 to +10 to represents the "height" or "depth" of a ship relative to other ships and objects. Ships use "rocket" power to move one hex and/or one declination each movement phase....