The rules are designed for 15 mm (1:100 scale) scale models but there is no reason they won't work at other scales as well. The rules cover almost all aspects of WW2 land combat including infantry, guns, artillery, armour, recce, beach landings, defences, a wide range of terrain types, destruction of buildings, air support and much more. These...
Operation Condor 1942 is set in North Africa 1942 before the "Battle of El Alamein 1942". It revolves around an historical German "Brandenburger" unit who crossed the desert to get behind British/Commonwealth lines. The five scenarios are "What If's". Because before the operation even started there was a fly in the ointment, his name "Himmler" head of the...
Brassbound: Adamantine Dawn is a two-player, tabletop war game set in a dieselpunk post-apocalyptic setting. Towering Brassbounders lead legions of soldiers and tanks across ruined battlefields to secure precious Adamantine reserves. Play as the high-tech Coalition, the pragmatic Pact, or create your own unique faction with their own identity and...
The Battle of Antietam was the single bloodiest day in American military history. It was fought with a ferocity unsurpassed by anything the men who battled there encountered before or afterwards! Recreate the struggle to contain the Confederacy’s first invasion of the north. These scenarios are designed to be used with almost any American Civil War...
Breaking Iron is a set of six scenarios focused on Operation Cedar Falls. Launched in January of 1967, it was the first multi-divisional operation for the US Army in Vietnam. The goal of the operation was to destroy a large Viet Cong base in an area to Northwest of Saigon known as the Iron Triangle. The 120 square miles of rugged jungle was a staging...
publisher's description Breaking the Chains (BtC) simulates a hypothetical future military conflict over the South China and East China Seas around the year 2021. Conflicting claims of sovereignty have roiled those "near seas" since the Cold War. After decades of patient diplomacy, Beijing's new navy could offer military options for finally asserting...
South China Sea (SCS) provides an integrated political-military simulation of near future contention and conflict around the South China Sea. Players take on the roles of China, the United States, Malaysia, the Philippines, and Vietnam. They simulate current political tensions through card play and structured negotiation keyed to real world events in an...
Breakpoint is a cooperative tactical board game for 1–4 players, set in a harsh post-apocalyptic world. The game emphasizes precision, planning, and team coordination as players face a series of increasingly demanding combat waves followed by a final boss encounter. Combat in Breakpoint is entirely deterministic: the game uses no dice and no cards....
An abstracted regimental level game about the British (and Sepoy) battles against the Sikhs and their potential Afghan and Kashmiri allies in the Punjab. Bi-monthly turns in the less scorching fall-winter-spring months. Point to point operational map with optional hexagonal tactical battle maps, including Kangra Fort - never previously taken, even by...
From the Box: In space combat, you never see your opponent until it's all over, if even then. With acquisition and tracking ranges measured in tens of thousands of kilometers, to human eyes the people that are trying to kill you are not even a speck. But they can hurt you, even though you can't see them. Precise laster arrays and big particle accelerators...