"This game is played by two people. One commands the northern forces, the other commands the southern forces. It is up to you as one of the commanders to develop the strategy and make the decisions which will give you the best chance to win. The course of the war is in your hands. At the beginning of the year 1863, the Confederate and Union armies were...
Claustro is an abstract two player game, with super simple rules (goal, movement, capture) like many others, but it has a twist on the capture mechanism that makes it engaging, thoughtful and fresh. Captured pieces are not removed from the board but must be placed back on the board by the player that captured it. This simple twist make the game hard to...
In this chess game, Sun and Moon are leading a war against each other, with the help of the five elements planets (starring Mars for the fire, etc). Using an unique mechanique of capture and respawn, based on the asian theories about cycles of elements (very famous in chinese medicine for example), this game born in Vietnam purpose a deep strategical...
Coalition Chess is a four-player chess variant devised in the early 1920s by Austrian composer Arnold Schoenberg, better known for his contributions to modernist music. Rule Four players sit around a 10×10 board: Yellow (bottom), Black (top), Red (left), and Green (right). Yellow and Black are the greater powers and each has a King, representing the land...
An abstract strategy game similar in ways to the classic game of Checkers but with one important difference: you can capture your own pieces. Described by some as "a knife fight in a phone-booth" due to the size of the board, this game rewards carefully setting up the board in such a way that you trap your opponent into making undesirable moves. Are you...
At the far edge of the known world, where dense woods meet the endless ocean, live the Gerns: a people of restless brilliance and ancient quarrel. Their wars are sudden and savage things, won with a spear from a dark grove or a granary torched in winter. It is from this old tradition that Colo was born. Colo pits the wits of two players against each other...
In the two-player strategy game Iro, you win by moving one of your pieces to the opponent's starting row, but the movement of each piece is dictated by the colors on top of it. To set up, each player arranges six tiles in front of them; tiles are divided into 2x2 grids, with the four spaces of the grid each being in a different color: blue, red, green, and...
In Conflict, players move various military miniatures around a symmetrical game board in an attempt to either invade the home space of an opponent or capture all of his/her units. This game has a game board, two d6, a set of rules and 48 miniatures. The miniatures are divided into sets for each colour, consisting of 2 airplanes, 4 artillery, 5 battleships...
The game board is similar to Ludo with four bases and a cross-shaped playspace. Capturing is done when a player's piece lands exactly on a space occupied by an opponent's piece. The player's piece then moves together with the opponent's piece and brings it back to base. The capture is then complete. If a player lands on a space occupied by an opponent with...
Contrabando is a strategy game for two players. The player who moves the smugglers wants to get their pawns across the border (line in red and white). The player who moves the tax guard and the dogs, pretends to arrest as many smugglers as possible. The fiscal guard is positioned in the center of the third row (row with the red and white line), with his...
Dive into Coral Clash, a chess-like strategy game where you command an aquatic army of dolphins, turtles, and more, to outmaneuver your opponent in a war to create and own the coral reef. Victory is achieved through clever strategy: either checkmate your opponent's whale or dominate the board with coral control. The primary objective in Coral Clash is to...