You just purchased a dusty and mysterious box from an old antique dealer. They couldn't really tell you what the box is for, but you found it so charming that you just had to buy it… It's full of mechanisms to push and activate, and in false bottoms are lost guardian creatures, begging you to help them to get back into their own cocoon! Slide the cocoons...
We've harnessed the power to travel through space and visit other planets. We've started building small civilisations on them, and harvesting their sciences and resources. Oh, and we can all strap giant rockets to them and blast them into different galaxies. It's up to you as the mogul of your star-colonising enterprise to build the most powerful star...
In Comic Book Boom!, you play as a publisher at the heights of the 1990's comic book craze, looking to make your fortune in the booming market. Whoever makes the most cash by the time the boom busts is the winner. There are three kinds of cards you'll collect and use throughout the game: Books – The comics titles that you publish. The amount you can profit...
Every want to have you very own Trans-Aether Relocator? How about an Elemental Transmorgrafier? Of course you have, who hasn't? So gather your components, pass that Esotheric Oscillating Pork Wrench and get to confabulating something amazing! ... Oh, and keep a fire extinguisher handy. Easy and quick to learn, light and fun game. Players build a...
Corporate Life is a worker placement and area control game with special actions. Each turn players choose an ACE card from a hand of 3 and then select 1 of 3 possible actions: A: Authorized Action - to place or move workers within the organization. C: Claim Credit - to score points with the board on your journey to CEO. E: Executive Event - Seize...
The Find Muck expansion adds mental powers to the game, so your frog is no longer merely immortal and invulnerable, but psionic as well! Mental powers open the way for mental combat and gullet purging. This expansion also introduces muck lands. These are special terrain tiles that offer interesting choices for you in the Outer Dimensions and function as...
Crossbows & Catapults is a restoration of Crossbows and Catapults, the 1983 classic game of kinetic warfare. Each player builds their castle, then players take turns using their weapons to fire discs at their opponent's castle, trying to knock over their warrior figures. This new version features highly engineered weapons and building bricks. The new...
The heretic pharaoh Akhenaten has abandoned you and the other old gods. He worships only his new Sun God, Aten. The people follow their leader blindly, leaving you weak and crumbling. By influencing the six Domains of Egypt, you and your rivals will slowly take back some of your powers. Through common spells and mighty enchantments, you will eventually...
Welcome to your first day at Doomscroll, rookie! We're an up-and-coming social media company set in a fantasy, steampunk world, and your job is to curate a feed of posts addicting enough to sell ads. The first advertising imp to sell three ads wins! To play Doomscroll, play various Post cards to your feed to generate enough interest in one of the four...
The dinos are waiting for their colorful dino eggs to hatch. Cozy and warm, the eggs lie safely in their nests. But Dori Dino loves to roll the glittering dino eggs around to create a colorful mix. Can the other players quickly roll the eggs back into their original nests before the dino babies hatch? In Dori Dino, a different player each round will take a...
Egotzi is a territory game for two players: Black and White. It is played on the spaces (squares) of an initially empty square board. The recommended board sizes are between 5x5 and 9x9. Each player must have access to a sufficient number of stones of their own color. Definitions In these rules, "adjacent" always means "orthogonally adjacent". A group is a...
Escape Math is an observation game based on calculations and "quick thinking': Set up: Shuffle the white number cards and arrange them to forma 5 x 5 square. Shuffle the target cards and arrange them in piles next to the card square. The card in the center of the square marks the starting point. The aim of the game is to get out of the number square-maze....