Late October 1918. First World War will be over soon, but for few Eastern European nations final struggle for independence has just began. On ruins of Austro-Hungarian empire, tension between Polish and Ukrainian people is growing. In the next few days it will change into military conflict, which will envelop Eastern part of Galicia; its capital is crucial...
The Battle of Yamazaki is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 1 of his Sengoku Folio series. The game simulates the battle between the Hideyoshi and Akechi. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...
The Battle of Ishigakihara is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 10 of his Sengoku Folio series. The game simulates the battle between the Kuroda and Otomo in 1600. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...
The Battle of Okitanawate is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 11 of his Sengoku Folio series. The game simulates the battle between Shimazu and Ryuzoji in 1584. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...
The Battle of Anegawa is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 12 of his Sengoku Folio series. The game simulates the battle between Oda/Tokugawa against the Asai/Asakura in 1570. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a...
The Battle of Tedorigawa is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 13 of his Sengoku Folio series. The game simulates the battle between Oda and Uesugi along the Tedori River in November 1577. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The...
The Battle of Shizugatake is a Japanese doujin (fan-made) game produced by Ludens Faber, and is game 2 of his Sengoku Folio series. The game simulates the battle between Hideyoshi and Shibata. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...
The Battle of Nagakute is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 3 of his Sengoku Folio series. The game simulates the battle between Toyotomi and Tokugawa. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules, historical...
The Battle of Mimigawa is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 4 of his Sengoku Folio series. The game simulates the battle between the Otomo and Shimazu. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules, historical...
The Battle of Hetsugigawa is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 5 of his Sengoku Folio series. The game simulates the battle between the Toyotomi and Shimazu. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...
The Battle of Hitotokozaka is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 7 of his Sengoku Folio series. The game simulates the battle between the advanced guard of Shingen and the scouting force of Tokugawa just before Mikatagahara. The game is a typical wargame, with movement and attack values, zones of control, a CRT for...
The Battle of Mikatagahara is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 8 of his Sengoku Folio series. The game simulates the battle between the Takeda and Tokugawa. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...