Savage Station, took place on June 29, 1862, as the fourth of the Seven Days Battles (Peninsula Campaign) of the American Civil War. The main body of the Union Army of the Potomac began a general withdrawal toward the James River. Confederate Brig. Gen. John B. Magruder pursued along the railroad and the Williamsburg Road and struck Maj. Gen. Edwin Vose...
Save Afghanistan, Comrade! is a Solitaire board-wargame of the Soviet war in Afghanistan. Soviet and Afghan regiments and police battle Mujahadeen formations, foreign fighter contingents, and local chiefs and warlords for Provincial control throughout the country. It is December, 1979. Hafizullah Amin, a dedicated communist, leads Afghanistan...
A solitaire game of the US and South Vietnamese war against the Vietcong and North Vietnamese Army. US and ARVN brigades/regiments and police battle VC battalions, NVA regiments, and subversive Political Cadres for Provincial control throughout the country. It is early 1965. The South Vietnamese government and army (ARVN) are collapsing in the face of...
Publisher's blurb: "Schlieffen’s War is a strategic-level two-player wargame of low-intermediate complexity that covers the first six weeks of fighting on World War I’s western front in 1914. The game’s sub-systems are crafted to present a supreme-commander’s-eye-view of the war: it is therefore almost fully strategic in its perspective, with only the most...
"Second Empire" is a Sci-Fi 4x multi-player board-wargame published more than a decade before the term "4x" was even coined by Alan Emrich in his "Computer Gaming World" September 1993 preview of Master of Orion. Loosely based on any of a number of Science Fiction stories (such as the Foundation trilogy by Isaac Asimov) where a Galactic Empire reached its...
Simultaneous plotted movement plus instantaneous travel to any system in the galaxy makes this a very wide-open game. Clean, simple rules for two players only. Solitaire suitability is zilch, and there are only counter sets for two players. Unfortunately poor production quality, especially the counters, detracts from the game. Counters are generic...
Second Kharkov: Strike & Counterstrike, May 1942 (2K for short) is a low-complexity, two-player wargame covering the second battle for that city fought during the early period of World War II’s eastern front. The game begins with the Soviets on the all-out offensive, but its second half is dominated by a German counterattack. There’s a historical scenario...
The Battle of Ishigakihara is a Japanese doujin (fan-made) game produced by Ludens Faber. The game simulates the battle between Kuroda and the Otomo. The battle secured control of Kyushu for Tokugawa. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...
Late October 1918. First World War will be over soon, but for few Eastern European nations final struggle for independence has just began. On ruins of Austro-Hungarian empire, tension between Polish and Ukrainian people is growing. In the next few days it will change into military conflict, which will envelop Eastern part of Galicia; its capital is crucial...
The Battle of Yamazaki is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 1 of his Sengoku Folio series. The game simulates the battle between the Hideyoshi and Akechi. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...
The Battle of Ishigakihara is a Japanese doujin (fan-made) game produced by Ludens Faber and is game 10 of his Sengoku Folio series. The game simulates the battle between the Kuroda and Otomo in 1600. The game is a typical wargame, with movement and attack values, zones of control, a CRT for combat results, and a turn track. The game includes a map, rules...