A 2-player wargame of the battle that won Texas independence from Mexico. The untrained Texian militia led by Sam Houston defeated a professional army under an over-confident Generalissimo Santa Anna just six weeks after the fall of the Alamo. Had the Mexican army not taken a siesta that afternoon and let down its guard or if Santa Anna had not been...
When the next Allied offensive began on September 12, its goal was Rimini and San Marino. The Germans knew perfectly well that the loss of Rimini would cause the Allies to exit the Po River Valley and so they had to do everything to slow down and stop this attack on the coast. But the Allies also attacked in the direction of San Marino – straight across...
Sandstorm is a 2-player game on the North African campaign with the recommendation to begin play when the German intervened in March 1941. However, one may start as early as September, 1940; albeit subject to Mussolini’s directive to invade Egypt, amongst other starting dates. The campaign game ends when the Axis were driven out of the ‘western desert,’...
Sandstorm is a 2-player, card driven, hex and counter format game on the North African campaign. The map covers the area from approximately el Algheila in the west to just east of el Alamein in the east, aka 'the Western Desert'. The time period allows a start when the Italians invade Egypt in September, 1940, and ends December, 1942, when the Axis were...
Santander '37 is a reimplementation of the wargame Corpo Truppe Volontarie: Santander 1937, published in 2018 in the Italian wargaming magazine "Para Bellum". This reimplementation includes new graphical design and rules changes. With a traditional hex & counter "I go-You go" mechanics, the Nationalist player must try to conquer all important victory point...
Savage Station, took place on June 29, 1862, as the fourth of the Seven Days Battles (Peninsula Campaign) of the American Civil War. The main body of the Union Army of the Potomac began a general withdrawal toward the James River. Confederate Brig. Gen. John B. Magruder pursued along the railroad and the Williamsburg Road and struck Maj. Gen. Edwin Vose...
Save Afghanistan, Comrade! is a Solitaire board-wargame of the Soviet war in Afghanistan. Soviet and Afghan regiments and police battle Mujahadeen formations, foreign fighter contingents, and local chiefs and warlords for Provincial control throughout the country. It is December, 1979. Hafizullah Amin, a dedicated communist, leads Afghanistan...
A solitaire game of the US and South Vietnamese war against the Vietcong and North Vietnamese Army. US and ARVN brigades/regiments and police battle VC battalions, NVA regiments, and subversive Political Cadres for Provincial control throughout the country. It is early 1965. The South Vietnamese government and army (ARVN) are collapsing in the face of...
Publisher's blurb: "Schlieffen’s War is a strategic-level two-player wargame of low-intermediate complexity that covers the first six weeks of fighting on World War I’s western front in 1914. The game’s sub-systems are crafted to present a supreme-commander’s-eye-view of the war: it is therefore almost fully strategic in its perspective, with only the most...
"Second Empire" is a Sci-Fi 4x multi-player board-wargame published more than a decade before the term "4x" was even coined by Alan Emrich in his "Computer Gaming World" September 1993 preview of Master of Orion. Loosely based on any of a number of Science Fiction stories (such as the Foundation trilogy by Isaac Asimov) where a Galactic Empire reached its...