First published by SPI and obviously inspired by Star Wars. Some of the character names are anagrams of SPI employees. Freedom In The Galaxy is a medium complexity strategic and tactical game of galactic conquest. Can a small band of valiant rebels withstand the oppression of the mighty galactic empire? The map board schematically represents over 30 solar...
The game is a strategic dice rolling game of conquest covering the French and Indian War in North America with a British Player and a French Player. Two players can play a side if desired. Players attempt to conquer locations on the game map. Each location has a corresponding tile which has information on what dice need to be rolled to conquer the tile...
Fury in the East is a wargame on the first nine months of the great Russo-German War (per MMP). The game is designed by accomplished Japanese designer, Ginichiro Suzuki and originally appeared as G-Barbarossa. Fury in the East includes 262 counters and a 22"x34" map (56cm x 86cm) and is included in Operations Special Magazine #3. The game features an...
Game of the Battle of Shiloh - April 6 and 7, 1862. From a Battleline catalog: Dawn. April 6, 1862. The Union Army of the Tennessee is beginning to stir beneath the shadow of a small frontier church in western Tennessee. The troops of U.S. "Unconditional Surrender" Grant wait only for their junction with Buell's Army of the Ohio to begin their long planned...
Microgame #8 in the Metagaming Microgames series, the original release of G.E.V. A follow-up to Ogre. Units from Ogre are carried over, with expanded rules for terrain. A larger map and more ambitious game. Second base game of the Game: Ogre / G.E.V.. Note: Ogre and G.E.V. were later reissued separately and then repackaged together as Ogre / G.E.V. by...
A very unusual game of space exploration and combat with no board or pieces, managed by a "game-master." The game-master lays out a system and assigns resources. Players spend resource points to build ships, increase technology, take control of systems. All movement is plotted on paper, and the game-master then carries out ship orders, letting players know...
"Gallipoli: The Dardanelles Campaign, 1915" The land game is a battalion-level simulation of the landings at Cape Helles, Anzac Cove, and Suvla Bay. The naval game recreates the assault by British and French battleships on the Dardanelles forts. It comes with: Box 3 Maps (2 land & 1 naval) Land Rules/Naval Rules (30 pages) 504 Counters Charts and tables...
"France 1940" is an operational level simulation of the German invasion of France in 1940. Units are corps and divisions, with important regiments and brigades represented. The map covers the German-Franco border, from the parts of the Maginot Line to the English Channel. The game consists of standard rules, advanced rules incorporating more complexity and...
Gar-Garouk is a game of dinosaur-to-dinosaur combat. Players select a dinosaur from the species provided: brontosaurus (sic), brachiosaurus, diplodocus (these all being treated as one type), stegosaurus, anklyosaurus, triceratops, allosaurus, and (of course) tyrannosaurus rex. They then plot their movement simultaneously, likewise for combat options when...
May 16,1942. Rommel's Panzerarmee Afrika races around the British Eighth Army's fortified Gazala line in an attempt to encircle and destroy the British positions. Rommel's panzers are stopped just short of their objective: for the next four weeks a seesaw battle rages across the desert. Over 1000 tanks and a quarter million troops grapple in a life and...
Alternate name: "Robotech: The New Generation" Complexity level 3 on Tsukudas 1-6 scale (1=easiest) Based off the Genesis Climber Mospeada anime that was edited into being 1/3rd of "Robotech" in America (the Invid Invasion/New Generation). The mecha in this game are motorcycles that can turn into robots (non-sentient; piloted by humans). 2-player hex &...