A simple game suitable for a Thinking filler; involves combat in Polynesia set in the medieval period. Has a highly playable solitaire capability. There is also an expansion for this game called Mo'orea that allows it to be played with 5. The expansion includes an additional map and some advanced and optional rules (beach encampments, retreat path options...
In Tails of Adventure: The Curse of Count Catula, one player takes the role of a Dread Vampire Lord, commanding dangerous monsters, scheming against the heroes, and unfolding the story as up to 4 heroic players embark on a perilous journey to save their beloved kitty homeland. The heroes work together to cooperatively explore dungeons, defeat monsters, and...
Taiping Era is a set of rules to cover conflict in China in the middle of the 19th Century. As such they are intended to cover both the Taiping Rebellion and the Opium Wars. It should be possible to fight both actions between native Chinese/Manchu forces such as in the early days of the Taiping Rebellion as well as actions involving full European forces...
A Blue company with purpose sets its sight, To reach the bridge, a perilous command, Before explosives consign to the night Their path on, as woods conceal the Red plan. With fire and maneuver, Blue’s tactics laid Each volley sent to pin the revealed foe, While comrades swift through cover unafraid, Advance with stealth where life and death may flow. Each...
A two-player abstract combat simulation. In the setup phase of the game, two sets of dominoes are used as "map tiles" to build the playing area (map/terrain), an 8x8 grid of spaces. In the next phase, sets of dice are used as pieces (armies of varying strength) that move and battle on the board. A second set of dominoes (one complete set per player) are...
Checkers and chess are classics, but where is the modern twist? tak•tak is today's new two-player strategy board game. tak•tak has simple rules like checkers and the layered strategies of chess. The game uses the familiar grid and 'battlefield' board to allow players to "advance, stack, and attack" chips of matching colors and numbers. While learning to...
User summary タコツボ (Takotsubo!!), themed on sea creatures, is an abstract game similar to Chess, Checkers and Shogi. You win the game by catching your opponent's Octopus piece or moving your Octopus into the trap pot (Takotsubo). Like checkers, catch your opponent's pieces by jumping over them. Try to come up with a clever tactic to lure and catch your...
Talat, originally published in an all-wood edition under the name Drei, is an abstract strategy game specifically designed for three players. Each pair of players shares a game board, forcing each player to pay attention to two different gaming scenarios at once. The goal is to capture the opponents' pieces and to move your own pieces to the opponents'...
Talenticity - The Art-Battle with Visual Magic! A competitive tactical 2-4 players board game in which players compete for territory, make Moneye (the official currency of Talenticity), collect artifacts and become the superstar! Talenticity is a mix of a strategy and tactical board game. Explore the Talenticity field with your hero, perform, run shows and...
Ever since its discovery, magic has been a source of conflict accross the Realm. Over time, factions have used it to tame the elements of their land, repel invaders and conquer enemies. When war finally erupted, the world was plunged into darkness for decades. Peace seemed unattainable until leaders agreed on the foundation of the Magic Council, a...