Mosquito Show is a tactical two-player game, with each player controlling a toucan and a chameleon. The game board is a 4x4 grid, with a stack of three mosquito tokens placed at the nine internal intersections of this grid. On a turn, a player moves either their toucan or chameleon. To move the chameleon, you first eat one of the mosquitoes sitting on a...
It's early on July 1st, 1863, and Union Brigadier General John Buford’s 1st Reserve Cavalry Division is deployed to the west of the town of Gettysburg battling unidentified Confederate infantry advancing on the town. All morning long, the men in gray have pressured the Union cavalry. Help finally arrives in the form of I Corps commander Major Gen. John...
"The Most Terrible Battle: Borodino 1812" is an introductory wargame at the division level of perhaps Napoleon’s most famous battle next to Waterloo. The game includes the meeting engagement of September 5, 1812 as well as the main battle of Borodino fought two days later. The game design is suited for beginners and more experienced players alike as it...
The Mothership is a 2-player game where rival Alien scouts are sent to Earth to study Humanity at a pivotal moment in its evolution. Each player pilots a Scout UFO, abducting Humans and uncovering Artifacts, valuable insights into Human culture, behavior, and innovation. These discoveries are transported back to the Mothership for analysis. As your...
Backstory The great Space Disagreement of 5406 has forced your entire colony to flee into the dark depths of outer space. You’re not alone. Other colonies too seek refuge from the war. All scramble to harvest the valuable resources on undiscovered planets. Your mission: destroy all other colonies. Diplomacy is boring. Shoot first, confirm if they were...
Two players, three sides. Six pawns, no dice. Are you ready to turn fate into your favor? Motif is a game with one objective: occupy more squares than your opponent. It is a head-to-head board game comprised of simple rules and brilliant tactics. Players attempt to control the largest area on a 5 x 5 grid board using zone of control tactics. Each piece...
The Tower of the Mad Mage has fallen! Light shines again upon a land that for hundred of years was covered in shadow. The Mad Mages treasure is there for the taking, and adventurers from all the realms are fighting to be the first to reach it. For as long as anyone can remember, half the land of Loot has been under the control of the evil Mad mage. Now he...
At the start of the game, a 5x5 grid of treasure tiles is placed face up on the table. Each player secretly draws a tile indicating their treasure color, then moves across the board during their turn, flipping tiles as they go. A player wins by being the first to flip all of their assigned treasure tiles chest side up, successfully hiding their treasures...
From the back of the box: ...And there they go! In the Crash Motor Melee, contestants maneuver around the course while avoiding the walls, other combatants, or their exhaust trails (which consist of potent chemicals that once burned will disable engines of vehicles which take in the fumes through their air intake system.) At the end of each round the smoke...
Mountain Pass Chess uses all sixteen chess pieces per side, but they are used on a 5 square X 7 square board, with three pawns, one bishop, one knight and one rook held in reserve to be brought in on the first row as space is available. Chess rules apply with some exceptions: Castling is allowed but only on the King side; the placement of a reserve piece...
"Mountains Aflame: The Austro-Hungarian South Tirol Offensive, May - June 1916" is an Operational level board-wargame about the Spring 1916 Austro-Hungarian offensive on the Italian Front, aimed to drive to Vicenza and the Veneto plain, west of Venice, cutting off the whole front in Carnia and along the Isonzo river. One player controls the...