Which magician is the first to collect enough magic symbols? As if by magic, some paths in the magical labyrinth are closed. Only those who know the right spell, i.e. the secret colour, may move on. In this travel-version colour-coded tabs replace the magnets of the full version, which leads to a more memory like experience. This version has a 4x4 board...
An unusual structure has emerged on the mountainside that one would think to be desolate: a long-lost temple fort of Artheastam, the Kingdom of Light — or is it rather a slaughterhouse? Several adventurers have been brave enough to attempt to discover the secret of the temple, yet none returned to tell the tale. What could this secret be? Why do so many go...
Magnet won 2010 Runner Up Abstract Game of the Year in Games Magazine. An abstract game where players try to get their king to the middle of the board. Each player has 12 blocks, 11 of which can be promoted 1, 2, or 3 times, thus increasing their movement capability (the king cannot be promoted so don't promote all your other pieces, or you will give away...
Embark on a cosmic adventure in the rugged world of Magneterra, a distant planet characterized by its towering mountains, deep valleys, and flowing rivers. This unique terrain, enriched with rare elements, is the birthplace of the mystical Tochon Magnets—ancient artifacts infused with immense magical energies. Drawn by the allure of these powerful...
If you like cycle races, then become cyclist, coach, strategist! Discover cycle race emotions by leading your own race. Thoughtful playing, strategy, team racing, very little odds. The game contains a board featuring two circuits of flat open country on the front and of mountain on the back, 3 bags of 6 cyclists, 36 identification labels, an instructions...
Each player takes role of one adept at final exam at Dargor Academy of Magic. The task is to find all six magic schools and become familiar with their teachings. Whoever reaches it first, is invited to the Council of Mages. However, because the magic realm Hexane literally lives and its parts are constantly moving back and forth, it is not so easy to find...
Magus: Aura Mortis is a re-implementation of Magus: Fortuna et nostis. In Magus, the players embody powerful sorcerers who send heroes under their control to plunder the castle of Ardeth, their mentor, as they crave the treasures and secrets that are hidden there. In a game the players must fulfill missions and different objectives until obtaining 10...
With the expansion "El Soplo de la Muerte" ("The Death Breath") a new hero "The Nigromant" shows up and also we can play a new cooperative and solitaire game mode where all heroes will fight together to banish the evil that controls the castle of Ardeth. Con la expansión "El Soplo de la Muerte" se incorpora un nuevo héroe "El Nigromante" y podremos...
MAiAK is a brisk, strategic turn-based game for 2 players with a variable game board in an elegant design wooden box. Each player has five game stones (black vs. white) at the beginning of the game. The goal of the game is to get one game piece to the opposite side of the game board before the opponent does. Sounds simple, but try it for yourself. MAiAK...
2-players strategy game MAIDANIA: “UA for EU vs. Dictator” This “revolutionary-intellectual“ game is dedicated to the so called „Euromaidan“, pro-European Union protests in Ukraine these days. The patriots struggle in Maidans in Kyiv and in other Ukrainian cities against the riot police "Berkut"– for justice and democracy. One player plays for all...
Mobile Armour Jousting pits two mobile armours - the agile mechanoid suits you see on the news putting down Jovian revolts and guarding the President - against each other in one-on-one combat. The aim isn't so much to kill your opponent as to force them out of the ring, sumo-style; once you damage their engines a bit they'll probably do it themselves just...
"The Different Game" The game is promoted as "fast moving, surprising - different". It is played by four players on a 13x13 multi-coloured checkered board. On each side of the board, there is a role (producer, doctor, politician, and opportunist). One of these roles is assumed by each of the four players. Playing time is presented as being one to two...