In Conquest For The Capital, 4 asymmetric factions fight to control the capital city and its sorcerous throne. For eons, the human sorcerer-kings have banished you from your homeland. But with the death of the last sorcerer-king, you now return to reclaim these ancient lands. You have only five turns before neighbouring kingdoms intervene—or a new...
Conquest IQ - The Ultimate Strategy Board Game is an interactive matrix board with new strategic moves. The game consists of 32 pieces. Each player an Emperor, Empress, Palace Guards, Catapults, Bowmen and Foot Soldiers. Conquest IQ has designated areas for a River, Battlefield and Palaces. The objective is to capture the opponent’s Emperor through...
Welcome to Conquestia, the ultimate battlefield where war strategy meets deck-building mastery! Engage in epic clashes, aiming to capture the flag and claim victory. With diverse theme decks featuring unique and rare cards, every game unfolds into a dynamic and strategic showdown. Prepare for a thrilling journey through the realms of Conquestia, where...
Conquistador recreates the 16th Century exploration and conquest of the New World (North and South America) by the major powers of Europe. —description from the back of the box (AH version) The game is quasi-historical in nature, providing the atmosphere and mechanics of the 16th Century world, along with historical personages. The object of the game is...
Conspirateurs is a traditional board game from France. It was probably invented sometime before 1800, but after the French Revolution (1789) as it seems to be inspired by the rivalling factions of that time. The game resembles Halma and Chinese Checkers - players hop over friendly or enemy pieces to get to their destinations. The players attempt to bring...
Constantinople is a solitaire wargame system covering the Byzantine (or Later Roman) Empire in the late 7th and early 8th centuries, the era of the two Barbarian sieges of the great City of Constantinople (AD 672, 717). The player controls Byzantine and allied forces. The game system controls various barbarian forces: Caliphates of Egypt, Syria and Mosul...
Players each take turns moving one of their 3 coloured squares on a 4x4 grid. 8 of the 16 squares in this grid are 'scoring' squares and a player will score when they move one of their pieces into a scoring square. Players earn points for pieces that are attached to the edges of their scoring square, plus pieces in their colour that are in the same row or...
Contrabando is a strategy game for two players. The player who moves the smugglers wants to get their pawns across the border (line in red and white). The player who moves the tax guard and the dogs, pretends to arrest as many smugglers as possible. The fiscal guard is positioned in the center of the third row (row with the red and white line), with his...
Contrast is a two-player abstract board game in the same vein as Shogi, Chess, and Checkers; with the simple goal of reaching the other side of the player board. The transparent pieces with black and white arrows change in appearance and effect based on the background under them (a black background will hide the black arrows, a white background will hide...
Control to Catastrophe: Caesar is a miniature wargaming rule set that puts you in command of the great armies of Antiquity and the Middle Ages. The rules cover everything you need to know about getting ready for play, the core rules covering all aspects of moving and combat, the effects of terrain, special rules that add histoical flavour to your armies...
The game consists of two game boards, five big and many smaller ceramic cones. One board is the actual playing field. The central nine spaces hold small cones at the beginning. The active player rolls the five big cones and places them on the second board. Upright cones go in the center, the other cones are go around it, depending on where their tip...