Conflict is an abstract wargame played on a triangular grid in a trapezoidal configuration. One player is the defender and has a camp on the long side of the trapezoid; the attacker sets up near the short side. The opposing generals are nominally Napoleon and Wellington. Counters (not provided) or miniatures can be used. There are two basic formations in...
Confounded is a game for two, played on a 3x9 rectangular grid of squares. Each player has nine pieces, or "spots," in their own color. The board is divided into three 3x3 sections, with each player claiming one side and the central territory in dispute. Three each of a player's "spots" are marked with either the number one, two, or three. The game begins...
A strategic two-player abstract with a heavy deduction element. At the start of the game, neither player knows how their own pieces move. Via performing attempted moves, each player tries to deduce the movement of their own pieces. As you determine how to move your pieces, your goal is to capture the neutral piece, initially located in the center of the...
Conga Mummies is a simple grid movement game for one to four players. Each player controls a "mummy" token that moves about the board, square-by-square, as desired. The gridded board is laid out roughly to approximate a humanoid form. Players start in the "head" grid and then move to specific squares in each "hand" and "foot" to collect canopic jars...
Enjoy a new take on a classic by playing Connect 4 horizontally and with dice! Roll four dice, pick one and place it on the board. With new actions like swap and flip, every game is unique and fun! Checkers meets Connect 4! Each of the three games in this collection use the key mechanics of the original game and add a dice based twist. —description from...
Description from the designer: WELCOME TO CONQUER THE KINGS! This game was created with two purposes in mind: first, for those of you who already play chess, Conquer the Kings is a fresh, exciting take on the classic game while maintaining the principles of movement and strategy that made the original so beloved. And second, for those of you that may have...
The Conquerors: The Romans and The Macedonians is a strategic and tactical simulation of the eastward expansion of the Roman Republic after the Second Punic War, which ended in 200 B.C. Two specific periods are covered: the Second Macedonian War (against Philip V), in which Rome laid its claim for control of Greece (albeit in somewhat defensive posture)...
Conquerers and Kings is a set of ancient rules based on the "square bashing" grid system pioneered by the "Rules for the Common Man" team. The "square bashing" system, as it has been named, is a departure from normal miniature systems in that it imposes a seven by five square grid over the battlefield. This grid affects movement and combat - doing away...
“Conquest” dates back to the 19th century and is one of the many games inspired by Checkers and Chess and which are also inspired by real historical episodes, such as battles, sieges, military events; among these games we remember “Asalto”, “Assault” and “Siege of Paris”. The game is developed on a 9x9 chessboard; each player has eight Soldiers and a King...