On the cursed shores of Ouroboros Island, a fearsome time storm has wrecked several pirate ships in a desolate harbor. What's worse, you're cursed to live the same day over and over again until the time storm subsides! At the start of each loop in Chrono Corsairs, players simultaneously select plans to place into their timeline. Then, you follow those...
This pack includes 30 ship logs, including all the most commonly encountered ship types in Close Action, for the British and French navies from the period of 1775-1802. In addition, it includes 2 copies each of the new Close Action version 3.0 chart sheets--namely the light blue gunnery sheet, the dark blue gunnery sheet, the yellow critical hits tables...
This module provides 7 ready-to-use Scenarios for Close Action [CA] 3rd Edition. These scenarios are quicker to set up and play than those in other CA scenario books. The scenarios have been carefully selected from among the hundreds of actual battles from 1739 to 1815 to provide a set of interesting small actions; the first six can be played by no more...
Code Monkey - Going Bananas is a programming board game designed to introduce logical thinking and basic coding to kids and adults. Your goal is to collect as many bananas as possible by looking for the best movement/action combos hidden in an ever changing jungle and other monkeys hanging around. On each round, roll dice and move based on combining die...
CODER.IO is a strategic race game. It features 37 map tiles that are used to create unique levels that each time present a new challenge. Your objective is to collect the most points, by racing other players for the diamond tokens and picking up new code cards. Play one of the four robot characters: Bit-Bit, Hexa, Byte, and Glitch – each with a unique...
Bit-Bit, Hexa, Byte, and Glitch are back for even more adventures! In the "Array of Adventures" expansion for CODER.IO, dive into three brand-new levels, each with its own unique twist. Explore new areas with new map tiles, code cards, and even more challenges! Swim through unpredictable waters, team up with your own clone, and sabotage your opponents by...
This promo can be used with or without the expansions Horses & Stagecoach and Marshal & Prisoners. It contains: 1 Elf standee to be assembled and 8 tokens (4 Gift and 4 Empty). Set up: Place the Elf standee in the third Wagon from the back of the train. Take as many tokens as there are Bandits, half Gift and half Empty. If there is an odd number of...
Silk, the new Colt Express bandit… … For whom you can choose or make up your own power!* You can choose one of the three following special powers: Move power: Move 1 or 2 Cars, whether you are inside the train or on the roof. Dodge power: Give to the player of your choice the Neutral Bullet you get when you encounter a Lawman (Marshal or Shotgun) and then...
The Time Travel Car is placed in front of the locomotive and can be reached via "Move" action from the inside of the locomotive or its roof. You can also enter the Time Travel Car by being shot by another bandit who would have ejected you into it. When a bandit enters the Time Travel Car, he or she gets moved to the end of the train (inside the last wagon)...