The players start at space 1. Movement is determined by a die or a spinning top (cut-out from the right side of the game map). On some spaces events hinder or benefit the players. The first player to reach the Siegel-Werke on space 60 wins the game. This game was published between 1948 and 1952, while the Grenzlandring was an active racing track. —user...
Equipment: -Playing board, 4 playing pieces, 14 Sign cards, 32 Movements cards, Money OBJECT To be the player with the most money after all the signs are placed in the proper order. Simple and attractive children game. Combine letters and numbers skills. The different signs of the 7 shops (TO-YS, BA-NK, PE-TS, FI-RE, PO-ST, MI-LK, BO-OK) have been...
"Silent War" is a solitaire wargame simulation of the United States' submarine war against Imperial Japan during the Second World War. The scenarios allow players to recreate various stages of the war or the entire campaign. In each of these scenarios, the player takes on the role of Commander Submarines, US Pacific Fleet (ComSubPac), deploying available...
(from Compass Games website:) Bring added realism to your submarine campaign with IJN, Imperial Japanese Navy, the first expansion pack for Compass Games’ award winning SILENT WAR. Every Japanese warship down through the large destroyer escorts and the major auxiliary cargo ships and tankers are provided in two full countersheets with 336 new playing...
Silent War and IJN, Deluxe 2nd Edition is an enhanced second edition of the original, award winning, game first published in 2005. Silent War is a solitaire simulation of the United States' Navy submarine war against Imperial Japan in World War Two. You serve as Commander of Submarines, US Pacific Fleet (ComSubPac). Your mission is to deploy your boats...
This is a promotional game for the shipping company Silja Line. The game board is a rough map of the Baltic sea and surrounding areas. Using Route/Ship and Place of Departure cards, the players must complete as many cruises as possible; the winner is the player who reaches Stockholm or Helsinki with the most completed cruises when the Route/Ship deck runs...
A game of trading on the Silk Road. Each player is a merchant who travels from city to city buying and selling ten different goods in an effort to turn their starting 20 units of money into 10,000. The map is divided into nine regions each of which has a "price index" which is tracked on a erasable tile. Each merchant has a sliding paper device which lets...
千年丝路:纵横东南亚 (Silk Road: Across the Southeast Asia) is a trade and transportation board game inspired by the China–Laos Railway and the modern Belt and Road Initiative. Players take the role of ambitious international trade magnates transporting goods across Southeast Asia. Using the railway network as their backbone, they travel between China, Laos...
You are the newly appointed manager of one of the largest football clubs in the country.The expectations a sky high and the goal is clear: buy new players and build a team for the top. In the game you move around the board answering questions about players, arenas, championship etc. This gives you money to build your team. Can you afford to use an agent or...
Silver Coin: Age of Monster Hunters is a solo, cooperative, or competitive game for 1-5 players who will travel the map in search of missions to slay the monsters that are troubling the people of six kingdoms. The game is set in the fantasy realm of Atosia, a great continent that spans across the known world. It is divided into six big kingdoms, each...
The game "Silvestre in the Rif" is a two-player game that simulates the last six years of the Rif War (1920-1926). One player controls Spain, led by General Silvestre (Sylvester), and the other player controls several Riffian tribes led by Abd-el-Krim. This wargame cover the Rif War, focusing specifically on the conflict between Spanish forces and Rif...