(English) Eagle and Crescent is a 2 player card driven wargame set in 16th century Hungary. One player controls the Habsburg Empire, the other the Ottoman Turks as they vie for the control of Hungary in the titanic struggle known as Fifteen Years' War (1591-1606). Players move around with their generals, besiege forts and try to keep Transylvania and...
An abstract 2 player game in which each player is trying to move a "spy" piece, which he has previously marked with a hidden peg, to the opposite end of the board. The game may also be won by capturing the opponent's "spy". "Dancer" pieces including the "Spy" move like chess rooks, but capture is by surrounding a piece. Each player has in addition two...
Disclaimer: The designer is not satanic. The game name, aesthetics and theme are for entertainment purposes only. Like a joke, you know? Satan’s Checkers is a derivative of Chinese Checkers that uses a pentagram-shaped board, fixes some of the issues of its predecessor and also includes a few more rules and goals. Its oldest ancestor, Halma (Jump) came...
Game description from the publisher: Satirik - Heroic Quest is a fantasy adventure board game for 2-5 players aged 10 and over, playable for 25-50 minutes. During each adventure where you play one of 5 brave heroes, you will find magical items that you use only once and equipment that give you permanent bonuses.You will meet companions who can help or...
This game covers the last battle around Meiji-Ishin. One of the important Bakumatsu people, Takamori Saigoh decided to make a revolt in his home area, Satsuma (Kagoshima) in 1877 against his old friends and partners inside Meiji government. The map covers the whole Kyushu island and uses point to point system. The game has only 48 counters. This is a small...
Sätt sprätt på en miljon, styled on covers as "Sätt sprätt på en milj000.000n", was produced in-house by Swedish Alga with the same theme and overall structure as Go For Broke: players are heirs tasked with quickly spending (within arbitrary limits) a small portion of a heritage, hoping to win the remainder. As in the older game, players move along spaces...
A game published by Alga in the 1950s on the subject of a couple paying off a house and getting modern furnishings and a a car. The title translates to "build a nest" and refers to getting your own place of residence (with someone). Players roll a die and move around a circuit performing transactions and purchasing furniture or car tiles. Occasionally a...
You are a member of an advanced alien civilization. Commanding your team of flying saucers, you'll jaunt from planet to planet collecting four different kinds of minerals. You'll use these minerals to build bases. Once you put down a base, it's there for the rest of the game. Your bases allow passage for your saucers - but block saucers belonging to other...
From 1790 to 1815 Europe was at war with itself and dragged most of the rest of the world with it. The Napoleonic Wars are Earth’s first true World War. England and France had colonies all around the planet. Many of the other nations entered the fray. Most note worthy was the War of 1812, the USA v Great Britain. SQP is a chance for players to take one of...
[from the box description] Save The President is played on a representational map of Washington DC. As the president goes from the White House to the Capitol for his inauguration, half of the players - the assassins - try to intercept and terminate his Presidency. The remaining players - the Americans - are sworn to defend him - but the game's flavour is...
An exciting game played on the high seas to save the world's threatened whale population. Drop anchor in Pago Pago, Darwin, Amchitka. Fiji, and other interesting ports of call. Navigate the far reaches of the Pacific in search of whaling fleets. Contains two versions: 1 for 8 years and Up, II for 12 years and up. Contains playing board of the Pacific...
From the box: You are a special United Nations diplomat representing one of the five continents. Out of the blue, a planetary hazard looms and only swift strategic action will avert it. There are two races against time. First you must use your cunning and tactical diplomacy to outwit your opponents. In the meantime, however, the U.N. Special Envoy is...