Homeworlds is a deep abstract strategy game of perfect information, resource management, and galactic war. Can you destroy your opponent's Homeworld before their space fleet reaches yours? Originally, Homeworlds was played with a full 60 pyramid (“classic icehouse”) game set and could be played with 2–6. The original two players variant rules were called...
Players each control 12 round, triangle, and square pieces that can move diagonally and orthogonally, diagonally, and orthogonally respectively. Capturing is done by sandwiching an opponent's piece between two of the same pieces. The winner is the player who captures all of his opponent's pieces. A player loses if he cannot move or no longer have two...
Integrating Hong Kong's daily life into the bilingual board game, The Hong Kong Wet Market introduces players to the other side of Hong Kong's market in a fun way! Players follow the instructions in the "Gourmet Recipes" card and travel through different markets in Hong Kong, Kowloon and the New Territories to get what they need, as each dish requires...
The object of each round is to connect and extend the "track" using as many track cards as possible before the opponent gets off the end of the track and escapes. Hoo-Dee-Nee comes with 20 heavy-duty "track" cards each with a straight line, a 90-degree line or a "T" intersection. Each line has one or more red circles on it. On each turn, the track-laying...
Granna Breki társasjáték ár: 4 590Ft. Logikai játék békaugrásban. A brekik vetélytársaik levélházikóira akarnak jutni, de nincs könnyű dolguk, mert minden ugrás után eltűnik egy palló. Az a játékos nyer, aki elsőként helyezi át az összes békáját. Jó játékot, jó ugrálást, brekik!Angol:In Hooop!, players need to move their frogs to the opposing player's lilypads, with the first player to do so winning the game. These frogs don't jump wild and free, however, as...
Unique mid-sixties contraption/dexterity game. The box is large (approx 21" x 15" x 4"). Prior to play the contraption is assembled. A spinner at the base of the contraption directs the action of players at they attempt to collect small plastic colored hoops of varying values from the end of a plastic chute, using a unicyclist. The unicyclist moves around...
Hop It! is a game for two players set in a lily pond full of nervous frogs and tadpoles. They’re nervous because the pond is also a nesting ground for the Blue-Headed Frogmuncher. Tadpoles swim from one space to an adjacent space; frogs move by hopping over adjacent pieces. Any tadpole hopped over immediately matures to become a frog by turning it over....
"A lively game of funny animals ready to stalk and capture." Players must attempt to catch small plastic animals that are mounted on spring-loaded platforms which are set in predetermined positions in the colorful 14" square game board. Cards held determine which animals are available to a player on a particular turn. The first player to capture five...
Each player controls two deputies out searching for outlaws. The object of the game is to collect the most reward money by capturing outlaws. When an outlaw is captured, he must be returned to the sheriff's office to collect the reward. If another deputy is able to catch up with deputies bringing an outlaw to the sheriff's office, that deputy may join up...
From Hopperdame website ( http://mlwi.magix.net/bg/hopperdame.htm ) HopperDame (or simply Hoppers) is a new invention. In HopperDame with promotion rule you win by capturing all the opponent's pieces. Pieces move forwards and sideways, orthogonally or diagonally, by shifting to an adjacent square, or by jumping over an adjacent friendly piece (also termed...