The players roll the dice to move their "caps" around the board. If a player lands on another cap or a stack of caps, that player captures the stack by placing his cap on top of the stack. A player then seeks to return that stack of caps to home-base to keep them secured and free his own caps from the stack. The violet spaces are safe spaces where caps...
Each player draws a start-destination-card and travels from west to east and back by using their stock of transportation chips (train, ship, car, plane, sled). Additionally, each player draws 3 city cards, which determine which cities he has to visit on his journey. The players take turns to roll 1 die and move their transportation chips on the...
The players must get their meeple from space "Start" on the outher ring to space 100 in the center of the game board. The movement is determined by a die. On a space with an arrow the meeples advance to the next ring inward or have to return one ring outward. If a meeple gets on an occupied space, the other meeple must return to the lowest numbered space...
Dubio is a memory game in which you try to collect six balls of your own color. You play with hollow question marks with which you walk around the board, collecting balls of different colors. Every time there will roll a ball out of the top of the question mark. Did you guess the right color of that ball, then you may take it (if it is your color) or...
Description from the publisher: A heart wrenching co-op tabletop game where you must work with a partner to waddle your three fragile ducklings to safety. As a game where 2 parents from 2 families choose to either work together or against one another to keep their 3 duckling children safe, it simulates what life is like as a parent when the world is out to...
The sun breaks across the horizon; the day awakes. The two players take part in a sporting competition: whoever wins five fencing bouts first is the winner. En Garde! The feinting and parrying of the Duell has begun... Touché! —description from the publisher Duell is a revised version of En Garde (published by Abacus). The game is basically the same, but...
Duell der Formen / Duel of Forms is a 2 player abstract strategy game. The aim of the game is to position six tokens to make a line, triangle or hexagon. The player who manages to do this first wins the game. Each player gets 12 tokens and takes it in turns to place one of their tokens on the empty board. Each player attempts to use 6 of the tokens of...
World War 1 Australian war game for 2 players from the National Game Company. The object of the game is for each player to strategically place 9 howitzers playing pieces in a position along a World war 1 trench line to capture their opponents howitzers. When 3 howitzers are in aligned along the trench line the player calls out "Trio" and may remove any...
AIM: Capture your opponent’s pieces by surrounding it on opposing sides. When your opponent has only two pieces left, or cannot move on his/her turn, then you have won the game. SETUP: The board is a circle consisting of 7 rings, divided into 24 segments. There is a circle in the center called the ‘dead zone’. There are 12 black counters and 12 white...
The Dumeklemmer-Citylauf was a promotion game for the Ratinger Spieletage 2019 board game convention in Ratingen, North-Rhine-Westphalia, Germany. The players have to move on a map and visit different sights in the city of Ratingen. At the start of the turn the player perform a dice roll to get action points according to the number of dice pips, which can...
Game description from the publisher: Rex: Final Days of an Empire, a reimagined version of Dune set in Fantasy Flight's Twilight Imperium universe, is a board game of negotiation, betrayal, and warfare in which 3-6 players take control of great interstellar civilizations, competing for dominance of the galaxy's crumbling imperial city. Set 3,000 years...
Rex: Final Days of an Empire társasjáték 15000 Ft-tól! - 1 felhasználó árulja ezt a játékot!