From the publisher: A Fantastic War in Space. Take the Galaxy If You Use the Right Power!! 5 Powers at War! Who will be the victor? You have the powers but which of the powers will be right to take another world? Cosmic Wow! is a fast Micro Game of combat on the move as Humans and Alien Powers try to eliminate each other. Cosmic Wow! is a futuristic...
Cosmil is a French strategy game between 2 players from Earth and Mars. The checkered board is divided into 5 zones being Earth and Earths field of attraction, the cosmos, Mars and its field of attraction. Players have 3 types of playing pieces with a value; being one Rocket, value 1 point. Six Bip-Bips, value 1 point and Eighteen Energy forces, valued at...
The board represents a corner of French with different routes: the path of Business, the sentimental route etc. The goal is to reach the Fortunate Isles across the entire plateau by road you choose. Different modes of transportation are available: car, rail, plane, boat. Benefit cards are auctioned at the beginning of the game: transport, post office...
This rare 1978 title is a game of space combat played out on a huge map featuring a stylized solar system and a massive web of connecting stars within a grid of squares. Eight of the nine planets are used as bases for between two and eight players. Each player has five ships, with the objective of either eliminating an opponent's five ships or getting one...
In Cosmos, players will be protoplanets at the beginning of a planetary system, searching for chemical elements in space to form their characteristics, such as atmosphere, rotation speed and gravitational force. Over 7 billion years (calm down, it's only 7 rounds), the protoplanets will rotate and grow in their orbits in search of becoming a planet capable...
Couch of Power is a multi-player game where the object is to get the players of your team to occupy all the positions of the Couch of Power. Setup: Gather players and define the seating arrangements. You need 1 more seat than there are players. Therefore, if you have 10 players, you will need 11 seats. In this way, there will always be one empty seat...
The power is yours...if you dare to take it. The Council calls to the heroes of the realm in search of a new ruler to guide the kingdom to further prosperity. The Council is in need of a champion, and your past deeds have caught the eye of its members. Show them why you deserve the right to sit amongst the most powerful rulers in the land. This will be no...
In the modular game Countdown: Special Ops, you are in charge of a special ops team with a special mission! Find hidden bombs and dismantle them, help hostages into safety, or take out terrorist leaders. Due to the high variation in goals, targets, threats and specific circumstances, players need to choose their set-up and strategy each time they start a...
Counteroffensive Victory Chess (光復勝利棋, also known as Fǎngōng Shènglì Qí / 反攻勝利棋) is a 1960s Taiwanese board game produced by the KMT government during the Cold War. It was designed as a propaganda tool to teach children Chinese geography while gamifying the hypothetical retaking of mainland China from the Communist Party. Gameplay & Rules The game...
From the rules: COUNTERSTRIKE is a unique and challenging game of superior forces for 2 players aged 8 to adult. "When you play COUNTERSTRIKE you will attack and attempt to occupy your opponent's defensive position but you must watch carefully because if not they will rapidly come back at you with their own strategy move and COUNTERSTRIKE. COUNTERSTRIKE is...
The game contains a board, troop units (cardboard with plastic stands), and loyalty/deployment cards.A rulebook contains 2 pages of rules and some background to the theme. The Board represents the city of Oja and each player represents a colonel in the Ojawan army. The first player to subdue the Presidential Guard and capture the palace wins. Each player...
From the publisher's website ( www.rowdygames.com )... A chopper's got your cannon pinned down and a Special Forces unit is rapidly approaching to take out your HQ. You maneuver your humvee within striking distance of the chopper and deploy an infantry unit to protect your HQ. Then you desperately wait for your tank to appear and tip the balance of power...