Conquest is the orginal version of the 1970s game of the same name. Donald Benge wrote the game and his company, The Quest Game Company, publishes a quarterly "magazine" to support CONQUEST and other games by the company. There are two versions of the game: a version designed exclusively for two players and a four-player version. The 1986 versions comes...
Conquest was designed to be a diceless wargame. Its latest version updates the original with plastic units and a colorful map. Set in ancient times, Conquest has players utilizing troops, cavalry, chariots, elephants and ships to try to capture their opponents' fortifications or occupy the "quest" locations. The map is designed for point-to-point movement...
Conquest: First Blood focuses on a single Character and their entourage, allowing players to experience the world of Conquest through the eyes of a soldier in the shieldwall rather than the eagle eye view of an army Commander. The first iteration of the rules did a great job at providing players with a fast whirling melee whilst serving as an excellent...
Teleported to a new world, the Players find mounts and gain the ability to ride them, causing them to become Riders. Riders move their Mount Pieces space to space on tiles based on the roll of a d4, discovering more of the world as they do by setting new tiles when they reach the end of a tile. Riders take different actions depending on the type of space...
The year is 10,000 bc, take control and start your nation. Germany, Great Britain, France, the USA, and the USSR. 2-5 players lead their nations from the ancient era to victory! Explore different routes on the techtree. As you discover stronger and deadlier weapons, your enemies will coward in your power. If destruction isn't your cup of tea you can...
The board displays thirty planets which are randomly connected by "warps" (the warps change each game). The game generally involves moving to planets with raw materials and transporting the raw materials to your home planet (or in some scenarios, to any home planet). Combat can occur between ships that arrive at the same planet, and some scenarios are...
Dive into the world of Conquest: The Last Argument of Kings with the Conquest: Spires vs Hundred Kingdoms – Two Player Starter Set With proposed scenarios designed to ease you into the system of Conquest, the box contains three warbands and a commander unit for each faction, allowing two players to clash on the field. Whether you rally the might of the...
Conquest is an exciting game where the goal is to triumph over your opponents to gain the most land. A player may use a variety of characters, each with an unique ability, to travel to new lands, form alliances, and fight duels. This innovative card game uses each part of the card for different plays, even the backs! In Conquest the card game, the object...
Conquest is a tabletop gaming world produced by Para Bellum Wargames. Our flagship, “Conquest: The Last Argument of Kings” is a Mass Battle game and under its umbrella you will find our entire range of miniatures. Its sister system, “Conquest: First Blood”, is a skirmish game, played with the same minis and offering fast-paced combats. Both systems come...
Following the sweeping reforms of Charles Armatellum at the onset of his conquests, the ceremony of dubbing can only be performed by an Imperial noble of at least the rank of Margrave or Count Palatine. The anointment, moreover, can only take place after a battle in which the prospective knight has blooded his blade. These mandates were established to...
Conquest – the Last Argument of Kings is a mass battle wargame produced Para Bellum Wargames. The rules of the game have been written by one of the industry’s lead game designers, Alessio Cavatore and his studio Riverhorse. The rules are quick and easy to learn for a new player but are still able to offer a new and complex strategy to master. Conquest does...
Regiment expansion set containing 12 plastic 38mm scale miniatures. Spliced from a number of tissues to ensure their keen eyesight and flawless hand-eye coordination, these Clones are amongst the most effective ranged troops one can encounter on the battlefield. The addition of a third arm was pioneered by the Fourth Indigo Lineage, which traded the...