Hikyō na kōmori ("Cowardly Bat") is a card game of bluffing in which players try to piggy-back on other players' cards to score the most points. All cards are dealt to the players. Each round players take turns playing a card on the table one by one and announce whether it is a Beast or a Bird. Cards may be played face up or face down, and players are free...
In A Hilltown in the Mist, 4–6 players take on the roles of explorers trapped in a mysterious, fog-shrouded mountain town. The setting is dark and uncertain, with each player working to collect fragments of memory — the only way to uncover the truth behind the mist and ultimately escape. The goal of the game is twofold: first, to survive the challenges of...
The Hilly Chronicles is a collectible card game that will give you the chance to challenge your friends in epic absurd battles. Set in the world of Bunny Hilly where anything is possible, it is a great way to spend fun time with family and friends. In The Hilly Chronicles players take on the role of a powerful rabbit and fight evil monsters for carrots by...
Players move their mountain climber and Sherpas along the arduous path to the great summit. Avalanches, landslides and the unpredictable Yeti impede the long march. By skillful positioning in the game, one can withstand the adverse climate of the mountain. Whoever arrives first on the summit wins. 4th Place 1995 Hippodice Spieleautorenwettbewerb (as...
User summary 秘密のサイン (Himitsu no Sain) in English would be 'Secret Signs'. This is game #5 in the Ars Combinatoria system. Secret Signs is a card game for two teams of two players each. Each team tries to make total face value of 30 with cards in their hands to win the game. Players take turns passing a card to their teammate, but their opponent team has...
When the peaceful Himmapan Forest faces a great danger Himmapan creatures are in dangerous. Guardians must protect and help Himmapan creatures from foreign invaders, who want to steal the Himmapan creatures and use their power to do more evil things! If the invaders succeed Himmapan forests will eventually die. Which side will difinitely survive? Has this...
Home made variant of Clue/Cluedo, based on the Japanese comic/animation "When they cry…" (Higurashi no naku koro ni) Differs from standard Cluedo in many ways, mostly due to the fact that not all cards are distributed from the beginning, some are placed on the board. A hand limit also forces players to sometimes put down cards onto the board. Corridors are...
Hind & Seek is a ruleset all about asymmetrical warfare and is aimed at company to battalion sized games, in 6mm or 3mm scale. Larger scales can be used just as easily, from 10mm and 15mm, up to 1/72 scale. These rules are based on the real-life accounts of actual combatants, largely from the books The Bear Went over the Mountain and The Other Side of the...
Hindsight 2020 is the game of the year. Check the news, enact policies, protect your citizens, and sabotage rivals to be the last nation standing! In Hindsight 2020, 2-6 players will start with a population of 10 million (10 tokens), and take turns flipping cards from the deck and playing cards from their hand that cause themselves and/or opponents to gain...
Hintegers is the social game of figuring out what number someone is thinking of. Each turn, the Hint Giver provides a one word hint related to their category, and secretly selects a number 1 through 10. The other players then play a card trying to match the number. Stumped? Use a lifeline! As the Hint Giver, be sure not to give easy hints as only the...
Start with a blank canvas. Then fill your streetscape with niche businesses of your choice, from craft pickleries to modern speakeasies. Will you construct a culinary empire? A nightlife epicenter? Or something else entirely, marked with your own brand of wit and wisdom? Over 100 unique businesses and a wide variety of game-changing “reality” cards. On...
Hipparchus was an ancient Greek astronomer who calculated the ecliptic and orbit of the Moon, and the paths of the sun and the moon, discovering in the process that the center of the universe was not Earth. Hipparchus is a two-player trick-taking game in which players become ancient Greek astronomers and present their findings on the Sun, the Moon, and the...