factovillage is a two-dimensional card placement engine-building game based on your own village building. Cut trees, process them into boards, cut out stones, sharpen them into blades, and make axes. Chop more trees with the axe and start mass papermaking. Distribute leaflets with paper. More workers. Bind books from the paper produced in large quantities...
“Card game for 5 players. Based on the 1995 SF PC Game Emperor of the Fading Suns.” In this detailed game of interplanetary struggle and conquest, each player is the leader of a Noble House who is seeking to become the Emperor. Each player starts with control of a Noble House, five random planets, five Scepters, and a War Fleet. Each Noble House has a...
“The Great Day of Fado” is coming. There is no memory of such an event, thousands of tourists and fado lovers from all corners of the world are expected. Managers from all over the country are working on the organization of the event. From north to south of Portugal, one, two and even three shows are planned simultaneously. It will be days, nights and...
Faerie Castles is a Rummy based card game. Players compete to build castles in the lands of the fair-folk whilst trying to defend them against the various inhabitants roaming the faerie realm. Players collect cards that form the structure of their castles, which they may play down in front of themselves. However when drawing new cards they may encounter...
"The Fast Fun Card game, designed by David Harmer (author of Aftermath! Technology!, Aftermath! Magic!, and Aftermath! Survival Guide). This single-deck card game is a quick to learn game for 2-6 players. Only 5 minutes to learn, but can be played for hours. Many of the cards change the game rules, but the details are printed on the card." -- publisher...
Faeries & Magical Creatures is a mythical game where you will learn about and collect faeries from five unique folk. Collect faeries, plant gardens, build faerie homes, and be the first mortal to join the faerie realm. From that midsummer night when you and your great aunt Victoria gazed from the garden gate of her country manor, and saw the will-o-wisp...
Faggles to Faggles -- an outrageous, queered-up party game for you to enjoy with the girls. In this game of judging (hey, it's what gays do best), each card is more outrageous than the next. Here's the deal: grab three friends or more and then draw a card with an adjective on it. The rest of the players, who hold cards with nouns on them, must play the...
Failure mode is a racing game. As such, your objective is simply to move the farthest past the goal space at the end of the track. But it has two twists: The first is how you select the actions: You play a card from your hand onto an actions row – then match either side of the card with a card on the row, and then a second, and match it with either end of...
Fair Shake -- "The fun filled fast moving game of luck for two to six players" (c)1972 Leisure Life "The pace is quick, the action exciting in this fascinating game of dice and cards. Fair shake deals you a handful of fun." Players are dealt five cards from a special deck and then roll five dice in an attempt to match the die roll with cards they hold....
This game, themed around fairness and equality, uses a Simultaneous Action Selection with Conflict mechanic. All players hold the same hand of cards (0, 1, 1, 3, 5), and the reverse side of each card always shows "2." Each round, a round card placed on the table is revealed, and it depicts either "Fair" or "Equal." When the round card shows "Fair," the...
"The Faerie Market opens at dawn. There are many strange and wonderous items to be had in the markets, for a price, and I've instructed other apprentices in the market to trade with you as well. Return to me when you have the items and I shall give you other chores. Continue to serve well and I shall be mightily impressed. Be warned, Time passes strangely...
Fairy Tale Campaign Trail is the fantastical party game of ridiculous debates and nonsense arguments! You, the player, are running for mayor of your own fantasy village, and must use the silly solution cards in your hand to solve the totally-not-made-up issues that face your citizens! Each round, the moderator draws a problem card and reads it aloud to the...