Produced in 1974 by the "Educational Products Inc. Division of Westinghouse Learning Corporation". The contribution of "Mark Coker, Productivity Management Consultant" to the development of the game is acknowledged. "The Productivity Management Game presents real life simulations of situations and activities leading to the improvement of productivity in a...
Professor Ravenwood's Time Machine is a semi co-op mystery/investigation game for 2-6 players. It features elements of hand/resource management, take-that, variable player powers plus randomization which ensures it cannot be played the same way twice. Players must work by shipping goods and trading with each other to earn enough money to buy the supplies...
Progress: Evolution of Technology is a card game about researching technologies. Each player takes his civilization from early antiquity and learns various technologies, moving progressively to the Middle Ages, the Industrial Revolution, and Modern Times and ending with today's Internet or Social Welfare. Unlike other civilization games, Progress focuses...
Progress: Industrial Revolution is an expansion for the base game of Progress: Evolution of Technology. It consists of 55 Age IV cards. The Industrial Revolution expansion depicts the major technologies developments in the area of Culture, Engineering and Science in the period of the first industrial revolution, from the end of the Renaissance to days of...
Milestones is a mini-expansion for the base game of Progress: Evolution of Technology. It consists of 16 cards: 7 Ancient Milestones 5 Medieval Milestones 4 Renaissance Milestones Milestones depict major achievements in human history to which more than one nation contributed significantly. With the Milestones shuffled into a face-up deck, players work...
Personalities is a mini-expansion for the base game of Progress: Evolution of Technology. It consists of 15 cards: 5 Ancient Philosophers 5 Medieval Scientists 5 Renaissance Artists Each Personality provides a bonus for the controlling player. The Ancient Philosophers also determine the turn order while the Scientist and Artists bring to the game the...
"Math themed Card game for 2-4+ players." "The Deck: Cards are numbered zero to nine (0-9). There are 6 copies of each card. The Deck is composed of 60 cards." The object of the game is to play a progression of three related numbers from a hand of eight cards. Seven types of progressions are acceptable: Basic, Algebraic, Prime, Exponential, Pythagorean...
Progressive Logomachy is an extension of Logomachy to include 16 players at 4 tables, and multiple games played with constant switching of tables and partners. The contents are 4 Logomachy decks, 16 partner cards, 16 score cards, 16 invitations, and adhesive stars. First, partner cards are assigned: 1, 1a, 2, 2a, ... 8, 8a. Players X and Xa are initial...
You are running a gang in New York in 1921 at the dawn of Prohibition competing to gain the most Prestige by 1926 to earn an invitation to shape the organization of crime in America at the Atlantic City Conference. You can gain Prestige by expanding your Turf, building a bootlegging empire, earning Headlines, and completing devious Schemes. Success will...
Description from the publisher: In Project Airlock, the crew of a starship must work together to survive the hazardous journey back to their home planet. However, one member of the crew is secretly a saboteur, plotting to destroy the ship. The other crew members must do their best to keep the ship intact and force the saboteur out of the airlock, but if...
Project Baikal is a collaborative village-building eurogame inspired from tower defence video games. It is a family-friendly card game for 2 to 4 players, 10+ y.o. and one hour in length. Project Baikal has an original gameplay where all the players can execute their actions at the same time (no player turn). Theme The dark winds of war, famine, plague and...