The world is coming to an end, and every aspect of your survival depends on your strategic thinking, cunning, negotiating skills and your sense of humor! Start as a leader, someone with the skills and courage to confront a post-apocalyptic world and all its new challenges head on. To attract others to your cause you’ll need to give them a reason to do it....
Conquering Corsairs is a card game in which you take the role of pirates, trying to gain gold and reputation to become the most feared and famous ship to sail the Silver Seas. You will take your ship to strange and dangerous locations, recruit new crew members to your cause, do battle with other pirates, and put plunder in your hold! During the game...
Conquest: First Blood focuses on a single Character and their entourage, allowing players to experience the world of Conquest through the eyes of a soldier in the shieldwall rather than the eagle eye view of an army Commander. The first iteration of the rules did a great job at providing players with a fast whirling melee whilst serving as an excellent...
A Galaxy in Peril! The Fashion Tyrant Mu-gahgah steps up her invasion. The Temporal Intergalactic Armed Response Agency, or TIARA, is our brave new hope. Warriors dress for battle, face off against the worst classic space problems: Invaders from Space, Giant Mecha-Monsters and the dreaded Mu-gahgah herself. Prepare for battle: Fashion is Power! Conquest...
A Galaxy in Peril Once Again! With the Fashion Tyrant gone, the Necropede runs wild. The Temporal Intergalactic Armed Response Agency, or T.I.A.R.A., is our only hope. Agents dress for battle, face off against the worst classic space problems in four new missions for Conquest Princess: Fashion is Power Conquest Princess: Night of the Necropede is a...
Dive into the world of Conquest: The Last Argument of Kings with the Conquest: Spires vs Hundred Kingdoms – Two Player Starter Set With proposed scenarios designed to ease you into the system of Conquest, the box contains three warbands and a commander unit for each faction, allowing two players to clash on the field. Whether you rally the might of the...
Conquest is a tabletop gaming world produced by Para Bellum Wargames. Our flagship, “Conquest: The Last Argument of Kings” is a Mass Battle game and under its umbrella you will find our entire range of miniatures. Its sister system, “Conquest: First Blood”, is a skirmish game, played with the same minis and offering fast-paced combats. Both systems come...
Following the sweeping reforms of Charles Armatellum at the onset of his conquests, the ceremony of dubbing can only be performed by an Imperial noble of at least the rank of Margrave or Count Palatine. The anointment, moreover, can only take place after a battle in which the prospective knight has blooded his blade. These mandates were established to...
Conquest Companion is a hardcover rulebook which compiles all the most up to date rulings and clarifications made by the Para Bellum team on the core rules and army lists. In addition, it contains the new Character expansion rules, allowing players to customize their Characters with all new retinues, skills, and items. The Companion also has 304 pages...
Conquest – the Last Argument of Kings is a mass battle wargame produced Para Bellum Wargames. The rules of the game have been written by one of the industry’s lead game designers, Alessio Cavatore and his studio Riverhorse. The rules are quick and easy to learn for a new player but are still able to offer a new and complex strategy to master. Conquest does...
Regiment expansion set containing 12 plastic 38mm scale miniatures. Spliced from a number of tissues to ensure their keen eyesight and flawless hand-eye coordination, these Clones are amongst the most effective ranged troops one can encounter on the battlefield. The addition of a third arm was pioneered by the Fourth Indigo Lineage, which traded the...