Contrabando is a strategy game for two players. The player who moves the smugglers wants to get their pawns across the border (line in red and white). The player who moves the tax guard and the dogs, pretends to arrest as many smugglers as possible. The fiscal guard is positioned in the center of the third row (row with the red and white line), with his...
Contrast is a two-player abstract board game in the same vein as Shogi, Chess, and Checkers; with the simple goal of reaching the other side of the player board. The transparent pieces with black and white arrows change in appearance and effect based on the background under them (a black background will hide the black arrows, a white background will hide...
Control to Catastrophe: Caesar is a miniature wargaming rule set that puts you in command of the great armies of Antiquity and the Middle Ages. The rules cover everything you need to know about getting ready for play, the core rules covering all aspects of moving and combat, the effects of terrain, special rules that add histoical flavour to your armies...
The game consists of two game boards, five big and many smaller ceramic cones. One board is the actual playing field. The central nine spaces hold small cones at the beginning. The active player rolls the five big cones and places them on the second board. Upright cones go in the center, the other cones are go around it, depending on where their tip...
For a few extra cookies... Take on the role of two shameless little critters in their frantic race to steal cookies. Stay sharp and on your guard! There are zookeepers patrolling non-stop and they want nothing more than to get you back in that zoo asap! Who will get the lion's share of the loot? Sneak through the dark city streets and stash away as many...
A game for two or for two teams of two. In the four-player version each player controls three cops or three robbers; in the two-player version each player controls six. The object of the cops is to kill all the robbers, and vice versa. The game is played on a 13×13 grid which is divided by impenetrable hedges into a maze. Three cops start at each of two...
Dive into Coral Clash, a chess-like strategy game where you command an aquatic army of dolphins, turtles, and more, to outmaneuver your opponent in a war to create and own the coral reef. Victory is achieved through clever strategy: either checkmate your opponent's whale or dominate the board with coral control. The primary objective in Coral Clash is to...
Coral Sea Solitaire places you in command of American carriers in the Pacific in May 1942 against an opposing Japanese autonomous player side, referred to as the BOT side. The object of the game for the American player is to earn the victory points of the mission goal BEFORE the Japanese invasion convoy reaches Port Moresby. You lead the aircraft carriers...
This is a Black and White version of the Original Bookgame Coral Sea Solitaire with additional game plays of each mission, and: Color throughout the bookgame has been optimized for black and white reproduction. The original 4 game sets had 5 different missions in the color version. Each game set now has 2-3 times as many plays. The color version is 48...
Originally available during the Dice Tower 2022 Kickstarter Pack A. A new enemy for CoraQuest plus a QR code for a linked downloadable quest, a family dungeon crawling game. Special ability: Every time Big Bob takes damage, spawn one Mini Bob for each damage taken (see quest for details). Mini Bobs can pass through (but not end a Move action on) squares...
2-4 players can get in on each round of Core Clash, which is a dice strategy/team skirmish tabletop game. There are detailed robot miniatures in every set in addition to three types of custom-made dice, two of which are 1-6 and one of which is 1-3. Players use the dice to allocate energy to power the Legacies and activate their attack, which is unique to...
Timeline 400 B.C.,Greece. The foundation has been laid for a new temple. Two "architects" attempt to form a line of 3 constructions which are topped by the same type of playing piece. Using the Corinthian Column capitals, columns and bases as the playing pieces, an architect may add a new piece to the game, stack a piece on top of another, or move a piece....