(Description from the box) The game of strategy and wit for two players involving thirteen geometric elements and an invisible force. The geometric shape of the individual playing pieces indicates how they may be moved, while maintaining a simple visual and tactile quality. The invisible force relies on the imagination of the players. The concept is...
Altar of the Dead Gods is a skirmish wargame for two players. Take command of small warbands that fight in the depth of the Buried Temple to gain the favour of monstrous deities. An easy and quick learning miniature agnostic ruleset permits you to play from the beginning with a handful of pieces. Pick one of the six factions with their heroes and minons...
Two armies battle on a magnetic board to find and destroy the enemy command base. The game is setup by placing the vertical board between the two players. Then magnetic pieces are placed on the board and moved in turn by the players. When a place is moved on a square in which the other player also have a piece, this one falls due to the magnetic force and...
An early game from the designer of Hey, That's My Fish! The game is played on the intersections of a 9×9 grid, each player receives 34 pieces in their color. A player's turn consists of either 1) Moving 1 piece to a neighboring empty point (optional), followed by placing a new piece on any empty point. (required) or 2) Taking pieces by jumping over...
First, each player draws a maze on a 6x6 grid using the pads of blanks included with the game. Players then work their way through their opponent's maze by asking yes-or-no questions, Battleship style. For example, a player may ask "Is the entry square on the North side?" or "May I move from square 24 to 30?" You current location is marked by a figure....
The game is played on a square grid, usually 10 by 10. Each player starts with four amazons (which move as chess queens, but do not capture) placed in predetermined locations on their side of the board. On a player turn, he moves one amazon and then fires an arrow from the arrival position. Firing an arrow consists in placing a new arrow piece on the...
Advanced Chess is a new ground-breaking warfare strategy game. The game is well balanced between skill and luck making it very competitive. Playing Time 30 - 120 Mins Recommended Age 5 and Up. Number of players required is 2 players one on one, 3players two against one or 4 players, two teams of two players in which you can communicate with your partner...
Amicitia is a finite territory game for two players: Black and White. It is played on the intersections (points) of an odd-sized, initially empty square grid (board). Players have access to a sufficient supply of pieces of two types (disks and tiles) and two colors (black and white). A group is a piece along with all identical pieces one can reach from it...
Amnesia is a card game that involves memory, thinking, and concentration. Each deck includes 58 cards and a rulebook. The objective of the game is to score the least amount of points. Each player starts with 4 cards, arranged on the table face-down on a 4x4 grid. Players draw and discard cards, trying to achieve the lowest possible score based on card...
анааш is a two player game played on a 6x6 (or 8x8...) checkerboard initially filled with a checkered pattern of red and blue checkers. All checkers are in stacks of like-colored checkers. A singleton is a stack of height 1. The two players, Red and Blue, take turns moving their own stacks, one stack per turn, starting with Red. If a player has a move...
Anache is a game where the goal is to occupy both of the opponent's corners with your pieces, or to completely immobilize the opponent. On your turn, you can move a connected group of up to 3 men one space forward. After your men cross the central line, they become Knights and can move in groups of up to 5, as well as gaining the power of being able to...