Fabled: Eve of Times presents three unique Modules and two advanced Scenario sets. Each Module and Scenario uses a number of special components. The Magnificent Allies, Obstacles and Guides, and Borderlands Modules may be added to the game in any combination and are compatible both with each other and with the core game of Fabled. Edge of Worlds and Divine...
The Farthest Journey is a promo expansion featuring the Beyond the Horizon Module and 2 advanced Scenarios. The Beyond the Horizon Module expands the core set of Location cards, adding even more variety, and introduces a new Fabled Place called Nethergate. In The Great Swamp Scenario, you meet a Merman who shares his wisdom with those who keep him company...
In Factions: Battlegrounds, you take on the role of a general who's leading an army of troops, spellcasters, beasts, and mythological monsters into battle. You and the opposing generals determine the battleground, gather resources, and score points by eliminating enemy units. Whoever first captures 25 points of units wins. In more detail, to set up choose...
In a realm threatened by an evil wizard known as the Monster Master, the fate of the land hangs in the balance. The Monster Master has started his sinister summoning ritual, enslaving monsters new and old to break the chains that bind him to the spirit world. As an elemental spirit who locked him away eons ago, you've assembled a diverse party of...
Mensa Select winner in 2025! Radioactive waste from local power plants has granted you and your fellow farm animals both sentience and an insatiable hunger... for power. Now you must take up the weapons of your former masters, the humans, to fight both them and each other for control of the countryside. Farms Race is a 1-2 hour strategy game that parodies...
FarWater is a marine board game set in the time of the great discoveries in which 2 to 5 players gather riches through trade and piracy, exploring and settling an archipelago of islands they created. FarWater modular board creation system is designed to create unique basins for movement of ships, as well as islands of any size and shape. This is done by...
Summon your vassals and choose your allies wisely. War is coming to the land! In Feuds and Fiefdoms, players bid for influence over the land's major Feudal Houses and command their armies to accomplish secret objectives. The objectives (vanquish, expansion, or trade) are accomplished by capturing specific castles. Each turn, players choose a campaign card...
A hand management game, where players play with 1 of the four available civilizational decks in a turn based battlefield strategy game. Additionally, there is a Battlfield event deck which is utilised for common impacts on all players at the beginning of every turn. The objective of the game is to defend your Commander with your Units on the battlefield...
Firebase Inferno is a 2 player wargame that takes around 1 hour to play, and is an area control, simultaneous card play, jungle combat wargame set in a near-future dystopian world. Players control one of two factions (the Cyto-Command or the Shadow-Force) who they will use to traverse treacherous jungle terrain, collect strategic resources, and construct...
Flags is a game of strategy and luck that takes place in the not so distant future under a united World's Government. The object is simple, 2-4 factions compete in the sporting spectacle and sensation Flags, where they compete for victory, glory, and survival. The four factions include: The Prisoners, competing in the game for a chance at reduced...
Race all of your tokens across a rickety bridge while outmaneuvering your opponents. Use movement abilities to get across the bridge, and combine them for different effects! Your choice of abilities will affect your opponents' next choice, so don't set them up to overtake you. Once you reach the end of one bridge card, you choose how to connect the next...