ELEMANCERS: Light and Dark is a 2-6 player team-based fantasy area control strategy game in which you take control of an Avatar and Clan wielding 1 of 6 elemental magics: Dark magic (Shadow, Necro, or Ice) or Light magic (Celestial, Beast, or Flame). Using these powers, you summon creatures, cast spells, activate enchanted weapons, and invoke creature...
In this narrative adventure game, players must work together as they slog through cities, wilderness, dungeons and caves. However, watch out for the hidden agendas of fellow players. The characters that survive the game can come back in the next adventure and you can even string together a whole series of scenarios. There is even the option to write new...
Pit the kings of chaos against each other, in this infernal hex skirmish game for 2-4 players. In a game of Eternals, players will battle each other for eternal dominance. Each round is a tactical manoeuvre for victory. In the darkness of space, infernal forces are rising to the surface. Ancient energies, born in distant stars, has been welded into...
EXPERIOR is a line of games in a dark epic fantasy world. EXISTENCIAL it is a game where chance and decisions make up the story. 4X Strategy Ameritrash Cooperative Deckbuilding Wargame Control multiple units in continuous combat. Simultaneous shifts in cooperative. There are NO time-outs, players can always participate if they manage their elements well....
Competitive card-driven tactical combat from 2 to 4 players. Prepare to dominate and take control. Exsilium is a fast and light game with simple rules and familiar mechanics. Players will use Deckbuilding to upgrade their decks and battle enemy factions for control the Baralytas crystals. All players will start with 12 basic cards and draw 4 at the start...
Fabled: Eve of Times presents three unique Modules and two advanced Scenario sets. Each Module and Scenario uses a number of special components. The Magnificent Allies, Obstacles and Guides, and Borderlands Modules may be added to the game in any combination and are compatible both with each other and with the core game of Fabled. Edge of Worlds and Divine...
The Farthest Journey is a promo expansion featuring the Beyond the Horizon Module and 2 advanced Scenarios. The Beyond the Horizon Module expands the core set of Location cards, adding even more variety, and introduces a new Fabled Place called Nethergate. In The Great Swamp Scenario, you meet a Merman who shares his wisdom with those who keep him company...
Factions: Battlegrounds is tabletop game in which players take on the role of Generals leading armies of troops, spellcasters, beasts and mythological monsters into battle. Generals create a battleground (that is unique every game!), gather resources, and try to score points by eliminating enemy units. Our mission with Factions: Battlegrounds is to create...
FarWater is a marine board game set in the time of the great discoveries in which 2 to 5 players gather riches through trade and piracy, exploring and settling an archipelago of islands they created. FarWater modular board creation system is designed to create unique basins for movement of ships, as well as islands of any size and shape. This is done by...
The War Begins... The mystical maelstrom which protected Venterra through the ages has suddenly vanished. As word spreads nations from around the known world hurry to amass their forces. Legends tell of Venterra’s untold wonders and destructive magic, the likes no mortal has ever seen. Fate of Venterra is a war game set in the fictional land of Venterra. A...
Summon your vassals and choose your allies wisely. War is coming to the land! In Feuds and Fiefdoms, players bid for influence over the land's major Feudal Houses and command their armies to accomplish secret objectives. The objectives (vanquish, expansion, or trade) are accomplished by capturing specific castles. Each turn, players choose a campaign card...