ignition:core is an anime themed, miniatures based, skirmish tactics game of combat and board control. Each player assumes the role of Armored Fireteam Leader (or Armored Raid Leader) commanding a team of combat specialists in a mission to claim valuable resources and territory on behalf of their faction/benefactors in the world of Isalia. Destroying all...
IJN, Tactical Naval and Naval-Air Combat in the Pacific, 1941-1945. "The first of a series of three completely mateable games that will cover all aspects of WWII naval combat on a low level tactical scale. Using silhouette type counters representing individual vessels and aircraft, 100 yard hexes, 90 second turns, unique search systems, complete damage...
Wargame for two players, originally included with issues no. 728, 729 (the regular 6-sided die) and 730 of Italian magazine "Panorama", in spring 1980. From the rules' sheet: "Il Golpe, a bespoke creation for "Panorama", is a war game based on a hypothetical military coup in Italy. The game's flow simulates the typical putsch's mechanics: mutiny of...
"Iliad: The Siege of Troy" is a wargame of single combat...between the Gods and Heroes of ancient Greece and Troy. To the mundane scholars of academe, the Trojan War was fought for control of the ancient Black Sea trade routes. To the Romantic, it was fought over Helen of Troy, 'the face that launched a thousand ships and burned the topless towers of...
"Imperial Bayonets: For Liberty & Lombardy - 1859" is the second board-wargame in the Imperial Bayonets series. "Imperial Bayonets" is a new planned series of Grand Tactical wargames covering the 18th-19th centuries. The series rules use a hack of the tried and true NLB mechanics in order to simulate what was, at the time, the largest campaign since...
"Imperial Bayonets: We Were Not Cowards - Sedan 1870" is an operational wargame simulation of the last battle of the Second Empire. It uses a rules-engine heavily inspired by The Library of Napoleonic Battles rules system. Several scenarios allow for a quicker French response to Prussian maneuvers the day before creating a salvageable situation for the...
Imperium Romanum is an update to the classic game of the Roman Empire by Al Nofi. The rules cover the intricacies of the political, economic, and military conflicts of the Roman world from the first century BC to its fall nearly 700 years later. The game includes over 40 scenarios, with six new scenarios and three introductory scenarios. Scenarios range...
'An Impossible War' recreates the First Carlist War in the North of Spain (1834-1838). It is a wargame with blocks that also includes counters and cards. There is a main map (or Northern map), that shows Navarre, the Basque Provinces and part of Cantabria, Burgos and La Rioja, and a secondary map that reflects the regions of the rest of the country, where...
Impulse Dice Game begins by shuffling your 10 character cards. Then, your opponent shuffles your cards and returns them to you. Players decide who goes first, and each player draws 3 cards from their deck. Set the *Skill Crest* and *Action Crest* markers to *0*. Set the *Impulse Level Crest* marker to *3*. Each player starts with: *0 Skill Crests and...
"Indian Wars: Custer" is a solitaire wargame in which you take command of the 7th Cavalry Regiment, under the famous general Georges Amstrong Custer and live again, in solo, three battles of the Indian wars. In this game, three game boards represent the historic space of three major fights which delivers this hero of the western conquest to tribes Lakotas...