Based on Michael Moorcock's Elric series, this wargame attempts to bring the various nuances of the novels together. War, politics, magic, and the balance between Chaos and Law are all simulated. While armies, as in most wargames, are essential, individual characters also play a vital role. Magic is also important as spell casting affects the cosmic...
Embryo Machine is a mecha-themed competitive tabletop combat game. In Embryo Machine, up to six players engage in action-packed free-for-all or team-based showdowns making use of the game's grid battlefield and the cards they draft. Players start each game by first choosing which mecha—called Embryo Machines, or "EMs" for short—they'd like to pilot...
Heavy-duty strategic SF wargame; doesn't have a lot of components (it can fit inside a large Ziploc style bag), but is still extremely involved. Four empires -- Antares, Crate Armada, Chroma Raphael, and Star Concord -- engage in a major interstellar war. Game rules cover space and ground combat, exploration of new systems, economic development, ship and...
As the guns of August were heard firing across Europe, the German Kaiserliche Marine began commerce raiding in the Pacific, targeting British shipping and colonial holdings to reduce their economic ability to fight on the continent. The Empire of Japan, eager to emerge as a global power and seeing an opportunity to expand at the expense of Germany's Asian...
Epic Railroad Building in North America Discover a modern North American classic. Celebrate one of our most vital and enduring passions: railroads. Use your initial investment to build track. Then pick up commodities where they are grown, mined, or manufactured and deliver them to a lucrative place of demand. Complete a delivery and make the money you need...
Empire Plateau is a BRAND NEW experience for all board game lovers and even more so for the strategically minded and can be played by 2,3 or 4 players at a time. A game for family, friends and lovers of lateral thinking that requires No Dice, No Cards and No Luck! The theme for the armies have been based on the Four Empires that have ruled the known world...
(from the back of the box - Avalon Hill edition:) "Empires in Arms" is a board-wargame covering the major elements of diplomacy and warfare during the Napoleonic Wars of 1805-1815. YOU, as a player, are the absolute monarch of a major European power (Austria, France. Great Britain. Prussia. Russia, Spain or Turkey) and guide that nation through the maze of...
A tactical wargame portraying French forces in Indochina, 1946-1954. Units are squads, Heavy Weapon Teams, and individual Leaders, vehicles & guns. During play, players alternate activating formations under their respective leaders, with each activated unit able to take a single action - commonly move, fire or move 1/2 distance plus fire at reduced effect....
En Pointe Toujours !: Guadalcanal is a Tactical level World War 2 board-wargame of the En Pointe Toujours ! series. En Pointe Toujours !: Guadalcanal includes: - two A4 (GA, GB) maps - 29,7x21 cm - two A2 (01, 02) overlays - 108 die-cut counters - One 24 pages rules and scenarios booklet The game features WW2 Tactical Warfare in the Pacific, with five...
A tactical expansion to En Pointe Toujours !, game system originally published (in French) in Vae Victis magazine issue 16. This game, is a campaign during the long siege of Dien Bien Phu, during 5 nights, 1st to 6th April 1954. Fighting for the ancient "Anne-Marie 3", north to the vital runway, the French forces (I/2REI, III/13 DBLE and II/1 RCP) French...
The 4th wargame using the En Pointe Toujours (EPT) company-scale tactical combat game system. The scenarios cover conflict in France and Belgium in 1940. The EPT II and EPT III scenarios can use the rules of EPT IV. Contents: - 4 A4 29 x 21 cm geomorphic maps (they can be arranged in different ways to form different terrain) - about 200 counters to be cut...
The second wargame using an upgraded version of En Pointe Toujours! tactical combat system. The scenarios cover conflict between the Germans and American, English, and Canadian forces in 1944. Units are squads, Heavy Weapon Teams, and individual Leaders, vehicles & guns. During play, players alternate activating formations under their respective leaders...