On the 18th of December, 1940 Hitler issued Fuhrer Directive No. 21, code named Barbarossa, which stated: “The Soviet Union is to be crushed in one swift campaign before the war with England ends.” On the 22nd of June, 1941, Barbarossa was finally launched. Over three million German soldiers, most of them veterans of the campaigns in Poland, France, and...
"A Rusty Throne" is a fast-playing solitaire Card Driven Wargame set in a low fantasy realm, featuring an elegant player-influenced enemy AI with no book-keeping, and multi-use cards leading to difficult decisions. King Alric is mad, everyone knows that; a rusty mind on a rusty throne. As the heir to Prydon's northern highlands, the troubles of court are...
2 game modes: "Circuit Race" and "Sightseeing Trip". Players start in Buenos Aires. In "Circuit Race" mode, everyone must ride the main routes (marked on the map). In the "Tourism Trip" mode (to the North or to the South), the cities to be covered by each player are distributed equally, and each player decides the route according to his goals. Players will...
Each player captains their own spaceship, smuggling cargo between inhabited planets and space stations for the four criminal syndicates. Success means a souped-up ship, a capable crew, reputation, and favors to call in at just the right moment. Encounter cards reflect the whims of the galaxy. For each player it might be as simple as happening upon an...
Saaguan is an abstract strategy game for 2 to 6 players designed by Andrew Cooke, an Englishman living in Yunnan, South China. The game can be played in an hexagonal board of size 6 or in an octaboard each side 5 squares long. In both boards the outermost ring of the board is called corridor and the inner part is the arena. Board starts empty. In each...
Salamaua '42 is a solitaire simulation of the Australian commando raid of 29 June 1942 on the north coast of New Guinea. The Australians must cause as much damage to the Japanese defenders while minimising their own casualties. The action is regulated by a series of tables and the level of success is determined by the amount of risk the commandos are...
As the battle of Chancellorsville raged, a Union corps was dispatched to hit the vulnerable Confederate army from behind. The flanking column was delayed by a single Confederate brigade at Salem Church. The battle grew as Confederate arrived first to firm up the front, then to turn the tables on the Federals. The flankers became flanked, then had to fight...
This is a simulation of battleship combat, which abstracts each ship to four numeric attributes: attack, defense, speed and range. What you get is one 22" x 34" mapsheet, big enough to fight large encounters like the fleet action at Jutland. 400 ½" die cut counters, a 12-page rule-book and two dice. The counters represent WW1 battleships, cruisers and...
"Gallipoli, 18 March 1915" (published in magazine Schwerpunkt issue #1), is an extension for 3W wargame "Salvo II", and simulates the Allied naval assault on the Turkish forts at the mouth of the Dardanelles. To be played this extension require some ships counters from Salvo II, and adds for the Entente Allies 4 French and 9 British pre-dreadnoughts. For...
(from the back of the box:) You are now back in time-12th through 17th century Japan, to be exact. Your objective: the exalted title of "Shogun". As "Shogun", you will have the right to enforce the emperor's will, and become the real ruler of Japan. Samurai allows you to take control of Japan. In medieval Japan, the central government of the emperor was...