Rumble Planet is a wacky, chaotic take on the battle royal genre with no player elimination. Land on the planet, loot weapons and armor, and duke it out on the battlefield! Each player takes control of a single contestant in this deadly popularity contest. During their turn, they can move around the hex grid of the battlefield, open “loot boxes” to receive...
Attention, citizens! Your city is currently under attack by a UFO! The codes necessary to destroy the UFO are hidden in a secret Factory. Your mission is to retrieve these codes and install them while being transported by the UFO. This is the only way to achieve victory! Exercise caution, and good luck to all; you'll need it! The codes are situated at the...
On the 18th of December, 1940 Hitler issued Fuhrer Directive No. 21, code named Barbarossa, which stated: “The Soviet Union is to be crushed in one swift campaign before the war with England ends.” On the 22nd of June, 1941, Barbarossa was finally launched. Over three million German soldiers, most of them veterans of the campaigns in Poland, France, and...
"A Rusty Throne" is a fast-playing solitaire Card Driven Wargame set in a low fantasy realm, featuring an elegant player-influenced enemy AI with no book-keeping, and multi-use cards leading to difficult decisions. King Alric is mad, everyone knows that; a rusty mind on a rusty throne. As the heir to Prydon's northern highlands, the troubles of court are...
2 game modes: "Circuit Race" and "Sightseeing Trip". Players start in Buenos Aires. In "Circuit Race" mode, everyone must ride the main routes (marked on the map). In the "Tourism Trip" mode (to the North or to the South), the cities to be covered by each player are distributed equally, and each player decides the route according to his goals. Players will...
Each player captains their own spaceship, smuggling cargo between inhabited planets and space stations for the four criminal syndicates. Success means a souped-up ship, a capable crew, reputation, and favors to call in at just the right moment. Encounter cards reflect the whims of the galaxy. For each player it might be as simple as happening upon an...
Saaguan is an abstract strategy game for 2 to 6 players designed by Andrew Cooke, an Englishman living in Yunnan, South China. The game can be played in an hexagonal board of size 6 or in an octaboard each side 5 squares long. In both boards the outermost ring of the board is called corridor and the inner part is the arena. Board starts empty. In each...
Salamaua '42 is a solitaire simulation of the Australian commando raid of 29 June 1942 on the north coast of New Guinea. The Australians must cause as much damage to the Japanese defenders while minimising their own casualties. The action is regulated by a series of tables and the level of success is determined by the amount of risk the commandos are...
As the battle of Chancellorsville raged, a Union corps was dispatched to hit the vulnerable Confederate army from behind. The flanking column was delayed by a single Confederate brigade at Salem Church. The battle grew as Confederate arrived first to firm up the front, then to turn the tables on the Federals. The flankers became flanked, then had to fight...
This is a simulation of battleship combat, which abstracts each ship to four numeric attributes: attack, defense, speed and range. What you get is one 22" x 34" mapsheet, big enough to fight large encounters like the fleet action at Jutland. 400 ½" die cut counters, a 12-page rule-book and two dice. The counters represent WW1 battleships, cruisers and...