Tooth & Nail is a fast and funny two-player strategy game where cats and dogs face off in a battle for the most sacred treasure of all: the food bowl. Each side commands a team of five loyal fighters and one royal leader, moving across the board with clever card-based tactics to capture the opposing royalty before their own falls. Designed for players ages...
Total Order: It Takes 2 is a two-player abstract strategy board game. The game requires that you have light knowledge of mathematical logics and relationships. The game is designed for all ages; thus, it maintains an E rating. Players must work with each other in order to make mathematical sequences across a board. The game is a test of patience, analysis...
Your are set in the Czech city of Brno alongside with your friends trying to achieve the best night out in the city's well-known bars. As you walk through the historical center you sip various drinks and try not to pass out. Both bar visits and random surprises on the game plan affect your point score. When playing Tour de Bar, you roll the dice and move...
A single-player card stacking game. A test of strategy, luck, and concentration based on the solitaire-style card game Calculation. Players begin with four base piles (which can only be built on following a sequence going from atomic to galactic) and four empty stock piles (which can be built on in any order). Shuffle the deck and draw one card at a time....
Welcome to the world of the Great Pylon, a world of Sorcery and Witchcraft, a world of Combat and Chivalry, a world of Monsters and Danger. Jovima the Mage is master of this mystical land. His many wonderful Treasures lie waiting throughout his realm, each guarded by a perilous adversary of unique powers. Jovima challenges each wayfarer to dare the Trial...
Tripl3 Crown puts you in the heart of the race, where up to four Jockeys/Racers compete to cross the finish line first. Play with our custom Spanish Cards or use your own Poker Cards—the choice is yours! Each time a card in your suit is drawn, your racer surges forward, but beware of the face-down card lurking on the side of the track. Once the row is...
Trouble at Hand is a handheld sologame, in which you are fighting against all kinds of bullies. You start with only having some friends and allies on your side, but as the game progresses some of them will get exhausted. So you better try to build a good support system - and fast - you never know, when you need some extra help. The challenges you face are...
TuneMemory is a bilingual hybrid party game with a living difficulty system. Every answer you give, and every answer given by players anywhere in the world, shapes how the game behaves for everyone else. The companion app recalibrates each card every five minutes based on global performance: questions that get solved too easily start offering smaller...
A fast, tactical solo game where poker hands become powerful fantasy attacks. Lead a party of heroes, manage a shared dice pool, and survive against waves of enemies represented by playing cards. Inspired by D6 Starfighter, but reimagined in a dark fantasy setting with hand-building decisions, damage placement strategy, and risk management. Every turn is a...
You have realized that the UFO phenomenon is real, and you want to get to the bottom of it, bringing it to the attention of the whole world. But you can't do it by yourself. You must acquire knowledge and credibility by collecting evidence and persuading individuals with high credibility to validate the evidence, all while avoiding the stigma and potential...
UFO Wave is a competitive resource gathering card game entirely themed on the UFO subject! Players take on the role of an alien species visiting Earth. You are tasked with performing activities and absorbing energy. Use your advanced powers and craft to get the better of your opponents and avoid groups of interfering humans! Created by an active UFO...
72 cards combining new and classic drinking games with a nasty twist. At the start of the game, players draw 5 cards and declare a "Captain" to settle any or all disputes. Players can choose to play a card on themselves, allowing the card to be removed from or play it on another player, returning the card to the bottom of the draw deck, before drawing back...