Sumendi (from Basque: sumendi, meaning “volcano”) is a territorial game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 6 cells per side, although boards of size 5 or 7 are also valid. Each player has access to a sufficient supply of pieces of their own color. During the...
Sumigi is a fast, strategic card game that turns addition into an exciting race of logic, memory, and tactical disruption. Players work with blue Addend cards and red Sum cards. On each turn, they decide whether to declare a valid mathematical set, disrupt an opponent with an attack card, or draw to strengthen their hand. The core of the game revolves...
SUMMATION: Sum of X is a fun math card game for 2 to 7 players. Your goal is simple: be the 1st to get rid of all your cards. Each round starts with a 'Target X'. On your turn, starting with the current 'Active Card', play 1-5 cards to make equation equal to 'X'. The last card you play becomes the new 'Active Card' for the next player. If no operators is...
Summer, a game of sand, water and castles, is a 18 cards microgame. In Summer your goal is to build a sand castle by placing a card on other previously played cards and tokens. Each card shows four symbols of sand and water. When water and sand from different cards mix (one symbol covers the other) they build a little tower (represented by a token)....
Lepidoptery is a climbing, deck-shedder and connection game for 2 players. Players try to form 4-in-a-row on the board in their own player color, or shed out their deck to win. Take turns playing stronger and stronger combinations while dropping tokens into the columns matching your played combination types. Unlike many climber-shedders, you are allowed to...
Description from the designer: The Summoner is a one-player mission-based board game inspired by “count-and-capture” mechanics of Mancala along with some random card draws. Instead of using a number to represent mana (magical points), this game introduces a new concept of using mana token to form patterns on the board. When the mana pattern on the board...
Summum is an abstract strategy game for 2 persons. The players take turns placing pieces on the colorful board trying to form one of three patterns. Players have to decide whether to score points or prevent the opponent for scoring points. When one of the three patterns is formed the player scores points based on the pattern and the color of the rectangle...
Sumo GRYB is a pure strategy game for the GRYB Game System. The goal of the game is to form a GRYB spanning four branches and multiple levels. Each turn, you make two moves (one chip twice or two chips once each): Valid moves are introducing a new chip to the root node of the tree, moving a chip down a level to a node of the lower quadrangle, or moving...
Sunbeam Catnap is a gently competitive spatial puzzle game about forming cozy groups of same-colored cats under a constantly shifting sunbeam. Place and overlap cat cards — with one, two or three cats — to claim the warmest spots and collect cat toys. Play new cats from your hand or reposition cards already on the table to keep your cats basking in the...
Omny is a drawless connection game for two players: Black and White. It is played on the spaces (cells) of a finite, initially empty patch of a hexagonal tiling (board). Before the game starts, some cells on the board are designated as star cells. Black plays first, then turns alternate. On your turn, place a stone of your color on an empty cell. You win...
Sunder is a drawless connection game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons. Each player must have access to a sufficient number of stones of their own color. A group is a set of mutually adjacent stones of the same color. A cut of a group is a set of mutually adjacent cells...