The board game version of Ruzzle, the popular app for smartphone and tablet developed by MAG Interactive. Round Setup During each round, draw 16 letter tiles and put them on the board to form a 4x4 grid. Put the discs according to the round (DL, TL, DW, TW) Draw 3 achievement cards (for example, “write the word with the most vowels", “write the longest...
Simple actions yield deep strategy in the sacred and enchanted lands of Grunndavell. Vie to build a hallowed village within the secluded forest glades under the watchful boughs of the sacred tree. Within simple and easy to learn mechanics lies deep strategy, myriads of opportunity costs, and layers of agonizing trade-offs. Think, plan, and build a superior...
With the sun sets, darkness reveals hidden secrets, crimes unfold amidst the Safari! Witnesses show up racing against time to assist the police in swiftly cracking the crime cases. In this game, as a crime witness, your goal is to provide as many valid clues as possible within a limited time. The game ends when a player obtains 10 Mugshots, and player with...
Safe Crackers is a push your luck style card game where you attempt to unlock as many safes as you can each round. A round consist of players solving safe combinations by matching cards in their hand to open locked safes. During your turn you may reserve safes from a pool of sixteen available. All the safes, including your reserve pool, must be unlocked...
This is a family boardgame that is about, according to Amigo, "communicating in an imaginative manner with the help of symbols". Here is a description of the game from Spielbox: Sag's mit Symbolen is a party game. The game box describes the game play as follows: "What does Hollywood have to do with an election card or Ghandi with a tiger? In this game, you...
At the beginning of time, there was the Island. It existed in balance with all things. One by one Mythical Beings arose from the depths, created from one of the four Elements of Fire, Air, Earth or Water. The Mythical Beings prospered, in harmony with the Elements and each other. After eons, the Elements themselves became restless and chaotic, breaking the...
The year is 1692. In an atmosphere of pessimism and charged paranoia, the citizens of Salem are at the mercy of demons – not demons of the soul, but demons of the mind. What began as a devout Puritan community devolved in a matter of months into a people torn apart by fear, lies, and fanatical orthodoxy. The residents of Salem quickly discovered that they...
Salōn, a game of Tables & Chairs, is a points-based pattern-forming abstract strategy game about being in Chairs playing Games at Tables, making points by forming metaphorical “Conversations” around the Game being played. It's meta, but really. Smarter than Checkers, but dumber than Chess, and just a bit like Gō, Salōn refines the simplest elements from...
Saltire is a connection game for two players: Black and White. It is played on the intersections (points) of an initially empty square grid (board). The top and bottom edges of the board are colored black; the left and right edges are colored white. A crosscut is a 2×2 area containing two diagonally adjacent black stones and two diagonally adjacent white...
The Same Game - The Memory Game with a SPIN. Unlike traditional memory games, The Same Game's spinner lets you match pairs in three different ways - Same COLOR, NUMBER or CATEGORY. Three ways to match means more chances to find a matching pair! The player with the most matching pairs wins. Children have fun discovering associations between cards and...
Players take turns rolling dice and placing tiles of their color onto one of the nine squares that comprise a Minor Board. The nine Minor Boards are 3X3 grids that get added one at a time to cover one of the nine squares of a much larger, 3X3 Major Board. A die roll determines which of three symbols the played tile must display. Players score for winning a...